Workspace 6.21.5
Classes | Namespaces
wsglshaderprogram.h File Reference
#include <QOpenGLShaderProgram>
#include <QVariantMap>
#include <QVector>
#include "Workspace/Application/textlogger.h"
#include "Mesh/DataStructures/MeshModelInterface/elementtype.h"
#include "Rendering/OpenGL/Shaders/Capabilities/wsglshaderprogramcapability.h"
#include "Rendering/SceneComponents/Shaders/surfacerepresentation.h"
#include "Rendering/rendering_api.h"
Include dependency graph for wsglshaderprogram.h:
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Classes

class  CustomRenderFunction
 Base class for a custom rendering functor. More...
 
class  RenderGlyphCallback
 Base class for callbacks that need to be invoked per-glyph. This allows users of a particular shader program to change uniform values on a per-glyph basis if need-be. More...
 
class  WSGLShaderProgram
 Represents an OpenGL shader program present on a particular context. More...
 

Namespaces

namespace  CSIRO
 Top level namespace for all Workspace code.
 
namespace  CSIRO::Mesh
 Mesh model data structures.
 
namespace  CSIRO::Rendering
 Rendering of meshed models.