Workspace 6.21.5
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#include "wsglshaderprogram.h"
#include <iostream>
#include <QDebug>
#include <QFile>
#include <QOpenGLContext>
#include <QOpenGLFunctions>
#include <QRegularExpression>
#include <QString>
#include <QTextStream>
#include "Workspace/Application/LanguageUtils/errorchecks.h"
#include "Workspace/Application/LanguageUtils/streamqstring.h"
#include "Workspace/Application/logmanager.h"
#include "Mesh/DataStructures/MeshModelInterface/meshnodesinterface.h"
#include "Mesh/DataStructures/multinodenormals.h"
#include "Mesh/Geometry/transformmatrix.h"
#include "Mesh/Geometry/vector3d.h"
#include "Rendering/OpenGL/Shaders/Capabilities/wsglshaderprogramcapability.h"
#include "Rendering/OpenGL/Shaders/Capabilities/wsgltransformcapability.h"
#include "Rendering/OpenGL/opengl.h"
#include "Rendering/OpenGL/wsglbufferobjectcache.h"
#include "Rendering/OpenGL/wsglbufferobjectcacheitem.h"
#include "Rendering/OpenGL/wsglbufferobjectcacheitemptr.h"
#include "Rendering/OpenGL/wsglcontext.h"
#include "Rendering/OpenGL/wsglgeometry.h"
#include "Rendering/OpenGL/wsglinstanceditem.h"
#include "Rendering/OpenGL/wsglrenderer.h"
#include "Rendering/OpenGL/wsglrenderitem.h"
#include "Rendering/SceneComponents/Models/texturizer.h"
#include "Rendering/renderingplugin.h"
Namespaces | |
namespace | CSIRO |
Top level namespace for all Workspace code. | |
namespace | CSIRO::Rendering |
Rendering of meshed models. | |
Typedefs | |
typedef QList< WSGLShaderProgramCapability * > | CapabilityList |