Workspace 7.0.2
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#include "wsglscreenspacelayers.h"
#include <iostream>
#include <QColor>
#include <QImage>
#include <QOpenGLFramebufferObject>
#include <QOpenGLFunctions_3_3_Core>
#include "Workspace/Application/LanguageUtils/errorchecks.h"
#include "Workspace/Application/LanguageUtils/streamqstring.h"
#include "Mesh/Geometry/transformmatrix.h"
#include "Rendering/OpenGL/Shaders/wsglshaderprogram.h"
#include "Rendering/renderingplugin.h"
#include "opengl.h"
#include "wsglbufferobjectcache.h"
#include "wsglbufferobjectcacheitem.h"
#include "wsglbufferobjectcacheitemptr.h"
#include "wsglcontext.h"
#include "wsglscreenspaceambientocclusion.h"
#include "wsgltexture.h"
Namespaces | |
namespace | CSIRO |
Top level namespace for all Workspace code. | |
namespace | CSIRO::Rendering |
Rendering of meshed models. | |
GLuint colorBuffer |
GLuint depthAlphaBuffer |
GLuint depthBuffer |
GLuint normalBuffer |
GLuint specularBuffer |