Workspace 6.21.5
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#include "wsglpickmodelshader.h"
#include <iostream>
#include <QOpenGLFramebufferObject>
#include <QOpenGLFunctions>
#include "Workspace/Application/LanguageUtils/streamqstring.h"
#include "Mesh/DataStructures/MeshModelInterface/elementtype.h"
#include "Mesh/Geometry/transformmatrix.h"
#include "Rendering/OpenGL/Shaders/Capabilities/wsglclippingcapability.h"
#include "Rendering/OpenGL/Shaders/Capabilities/wsgltransformcapability.h"
#include "Rendering/OpenGL/opengl.h"
#include "Rendering/OpenGL/wsglinstanceditem.h"
#include "Rendering/OpenGL/wsglrenderer.h"
#include "Rendering/OpenGL/wsglrenderitem.h"
#include "Rendering/SceneComponents/rendersettings.h"
#include "wsglshaderprogram.h"
Namespaces | |
namespace | CSIRO |
Top level namespace for all Workspace code. | |
namespace | CSIRO::Rendering |
Rendering of meshed models. | |