Workspace 7.0.2
Namespaces
wsglpickmodelshader.cpp File Reference
#include "wsglpickmodelshader.h"
#include <iostream>
#include <QOpenGLFramebufferObject>
#include <QOpenGLFunctions_3_3_Core>
#include "Workspace/Application/LanguageUtils/streamqstring.h"
#include "Mesh/DataStructures/MeshModelInterface/elementtype.h"
#include "Mesh/Geometry/transformmatrix.h"
#include "Rendering/OpenGL/Shaders/Capabilities/wsglclippingcapability.h"
#include "Rendering/OpenGL/Shaders/Capabilities/wsgltransformcapability.h"
#include "Rendering/OpenGL/opengl.h"
#include "Rendering/OpenGL/wsglcontextregistry.h"
#include "Rendering/OpenGL/wsglinstanceditem.h"
#include "Rendering/OpenGL/wsglrenderer.h"
#include "Rendering/OpenGL/wsglrenderitem.h"
#include "Rendering/SceneComponents/rendersettings.h"
#include "wsglshaderprogram.h"
Include dependency graph for wsglpickmodelshader.cpp:

Namespaces

namespace  CSIRO
 Top level namespace for all Workspace code.
 
namespace  CSIRO::Rendering
 Rendering of meshed models.