Workspace 6.21.5
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#include "wsgloffscreenrender.h"
#include <set>
#include <sstream>
#include <QApplication>
#include <QImage>
#include <QThread>
#include <QTime>
#include "Workspace/Application/LanguageUtils/errorchecks.h"
#include "Workspace/Application/LanguageUtils/streamqstring.h"
#include "Workspace/Application/System/blockingtask.h"
#include "Workspace/DataExecution/DataObjects/objectarray.h"
#include "Workspace/DataExecution/DataObjects/typedobject.h"
#include "Workspace/DataExecution/Events/observer.h"
#include "Workspace/DataExecution/Events/observerset.h"
#include "Workspace/DataExecution/Execution/updater.h"
#include "Workspace/DataExecution/Execution/updaterevents.h"
#include "Workspace/DataExecution/InputOutput/inputarray.h"
#include "Workspace/DataExecution/InputOutput/inputscalar.h"
#include "Workspace/DataExecution/InputOutput/output.h"
#include "Workspace/DataExecution/Operations/typedoperationfactory.h"
#include "DataAnalysis/Image/image.h"
#include "Rendering/SceneComponents/Cameras/camera.h"
#include "Rendering/SceneComponents/Shaders/lambertshader.h"
#include "Rendering/SceneComponents/rendersettings.h"
#include "Rendering/SceneComponents/scene.h"
#include "Rendering/renderingplugin.h"
#include "wsgloffscreenrenderbuffer.h"
Namespaces | |
namespace | CSIRO |
Top level namespace for all Workspace code. | |
namespace | CSIRO::Rendering |
Rendering of meshed models. | |
Macros | |
#define | SINGLE_THREADED true |
#define SINGLE_THREADED true |