Workspace 6.21.5
Namespaces
wsgloctreeshaderimplementation.cpp File Reference
#include "wsgloctreeshaderimplementation.h"
#include <cmath>
#include <iostream>
#include <vector>
#include <QHash>
#include "DataAnalysis/DataStructures/matrix3data.h"
#include "DataAnalysis/DataStructures/matrix3typedinterface.h"
#include "DataAnalysis/DataStructures/transferfunction2d.h"
#include "Mesh/DataStructures/meshmodel.h"
#include "Mesh/DataStructures/meshmodellibrary.h"
#include "Mesh/DataStructures/meshmodelsource.h"
#include "Mesh/DataStructures/multinodenormals.h"
#include "Mesh/DataStructures/node.h"
#include "Mesh/DataStructures/nodelist.h"
#include "Mesh/DataStructures/nodemapper.h"
#include "Mesh/Geometry/transformmatrix.h"
#include "Mesh/Geometry/vector3d.h"
#include "Rendering/OpenGL/opengl.h"
#include "Rendering/OpenGL/wsglbufferobjectcacheitem.h"
#include "Rendering/OpenGL/wsglbufferobjectcacheitemptr.h"
#include "Rendering/OpenGL/wsglinstanceditem.h"
#include "Rendering/OpenGL/wsglrenderer.h"
#include "Rendering/OpenGL/wsglrenderitem.h"
#include "Rendering/SceneComponents/Models/textureimage.h"
#include "Rendering/SceneComponents/Shaders/octreeshader.h"
#include "Rendering/SceneComponents/Shaders/typedshaderimplementationfactory.h"
#include "Rendering/renderingplugin.h"
#include "wsglshaderimplementationhelper.h"
#include "wsglshaderprogram.h"
#include "wsglshaderprogrammanager.h"
Include dependency graph for wsgloctreeshaderimplementation.cpp:

Namespaces

namespace  CSIRO
 Top level namespace for all Workspace code.
 
namespace  CSIRO::Rendering
 Rendering of meshed models.
 

Variable Documentation

◆ x

unsigned char x

◆ y

unsigned char y

◆ z

unsigned char z