Workspace 6.21.5
Namespaces
wsglnormalshaderimplementation.cpp File Reference
#include "wsglnormalshaderimplementation.h"
#include <iostream>
#include <memory>
#include <QOpenGLFunctions>
#include <QOpenGLFunctions_2_1>
#include "Mesh/DataStructures/MeshModelInterface/meshmodelinterface.h"
#include "Mesh/DataStructures/MeshModelInterface/meshnodesinterface.h"
#include "Mesh/Geometry/transformmatrix.h"
#include "Rendering/OpenGL/Shaders/Capabilities/wsglclippingcapability.h"
#include "Rendering/OpenGL/Shaders/Capabilities/wsgldepthpeelingcapability.h"
#include "Rendering/OpenGL/Shaders/Capabilities/wsgllambertlightingcapability.h"
#include "Rendering/OpenGL/Shaders/Capabilities/wsgltransformcapability.h"
#include "Rendering/OpenGL/Shaders/wsglsurfacerepresentationeffect.h"
#include "Rendering/OpenGL/opengl.h"
#include "Rendering/OpenGL/wsglbufferobjectcache.h"
#include "Rendering/OpenGL/wsglbufferobjectcacheitem.h"
#include "Rendering/OpenGL/wsglbufferobjectcacheitemptr.h"
#include "Rendering/OpenGL/wsglcontext.h"
#include "Rendering/OpenGL/wsglgeometry.h"
#include "Rendering/OpenGL/wsglinstanceditem.h"
#include "Rendering/OpenGL/wsglrenderer.h"
#include "Rendering/OpenGL/wsglrenderitem.h"
#include "Rendering/SceneComponents/Lights/light.h"
#include "Rendering/SceneComponents/Models/textureimage.h"
#include "Rendering/SceneComponents/Shaders/normalshader.h"
#include "Rendering/SceneComponents/Shaders/typedshaderimplementationfactory.h"
#include "Rendering/renderingplugin.h"
#include "wsglshaderprogram.h"
#include "wsglshaderprogrammanager.h"
Include dependency graph for wsglnormalshaderimplementation.cpp:

Namespaces

namespace  CSIRO
 Top level namespace for all Workspace code.
 
namespace  CSIRO::Rendering
 Rendering of meshed models.
 

Variable Documentation

◆ colors

ColorArray colors {}

◆ timeStamp

QDateTime timeStamp {QDateTime::currentDateTime()}