Workspace 6.21.5
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#include <Rendering/OpenGL/wsgllayer.h>
Public Member Functions | |
WSGLLayer ()=default | |
void | clearTextures () |
Public Attributes | |
WSGLTextureCache::PtrType | colorTexture |
WSGLTextureCache::PtrType | depthAlphaTexture |
WSGLTextureCache::PtrType | normalTexture |
WSGLTextureCache::PtrType | specularTexture |
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default |
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inline |
WSGLTextureCache::PtrType colorTexture |
WSGLTextureCache::PtrType depthAlphaTexture |
WSGLTextureCache::PtrType normalTexture |
WSGLTextureCache::PtrType specularTexture |