Workspace 6.21.5
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#include <Rendering/OpenGL/wsglbufferobjectcacheitem.h>
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WSGLVertexArrayProperties () | |
WSGLVertexArrayProperties (quint64 offset, quint64 numComponentsPerAttribute, quint64 componentSize, quint64 stride, GLenum glDataType, bool normalized) | |
quint64 | componentSize () const |
GLenum | glDataType () const |
bool | normalized () const |
quint64 | numComponentsPerAttribute () const |
quint64 | offset () const |
quint64 | stride () const |
Class for representing a vertex array attached to a buffer object.
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