Workspace 6.21.5
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A filtering class for including / excluding specific parts of a render item during a render call. More...
#include <Rendering/OpenGL/wsglrenderitem.h>
Public Member Functions | |
WSGLRenderElementsFilter () | |
bool | allowsElementType (const Mesh::ElementType::Type &type) const |
void | excludeElementType (const Mesh::ElementType::Type &type) |
void | excludeElementTypes (const Mesh::ElementType::List &types) |
void | includeElementType (const Mesh::ElementType::Type &type) |
void | includeElementTypes (const Mesh::ElementType::List &types) |
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default |
bool allowsElementType | ( | const Mesh::ElementType::Type & | type | ) | const |
void excludeElementType | ( | const Mesh::ElementType::Type & | type | ) |
void excludeElementTypes | ( | const Mesh::ElementType::List & | types | ) |
void includeElementType | ( | const Mesh::ElementType::Type & | type | ) |
void includeElementTypes | ( | const Mesh::ElementType::List & | types | ) |