Widget for rendering grids using OpenGL.
#include <Rendering/OpenGL/GridPlot/wsglgridwidget.h>
Inherits QWidget.
◆ WSGLGridWidget()
◆ ~WSGLGridWidget()
◆ clearSelection()
◆ enableInteraction
void enableInteraction |
( |
bool |
enable | ) |
|
|
slot |
Slot that listens for signals that indicate whether or not the grid widget should respond to user interaction.
◆ getSelection()
◆ getShowAllCellTooltips()
bool getShowAllCellTooltips |
( |
| ) |
const |
◆ getTooltipPrecision()
int getTooltipPrecision |
( |
| ) |
const |
◆ gridSelectionChanged
◆ isInitialized
bool isInitialized |
( |
| ) |
const |
|
slot |
◆ setGridPlot()
◆ setShowAllCellTooltips()
void setShowAllCellTooltips |
( |
bool |
val | ) |
|
◆ setTooltipPrecision()
void setTooltipPrecision |
( |
int |
val | ) |
|
◆ showEvent()
void showEvent |
( |
QShowEvent * |
event | ) |
|
|
inlineoverrideprotected |
◆ showEventRaised
◆ showAllCellTooltips
◆ tooltipPrecision