Workspace 6.21.5
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#include <Rendering/OpenGL/wsglglyphset.h>
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void addElementGlyph | ( | WSGLInstancedItem & | glyph, |
const Mesh::ElementType::Type * | elementType | ||
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void addNodeGlyph | ( | WSGLInstancedItem & | glyph | ) |
void clearElementGlyphs | ( | const Mesh::ElementType::Type * | elementType = nullptr | ) |
void clearGlyphs | ( | ) |
void clearNodeGlyphs | ( | ) |
unsigned int getCostKb | ( | ) | const |
CSIRO::Rendering::WSGLInstancedItem * getElementGlyph | ( | const QString & | modelId, |
const Mesh::MeshModelLibrary & | library, | ||
const Mesh::ElementType::Type * | elementType | ||
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const ElementGlyphSets & getElementGlyphs | ( | ) | const |
const CSIRO::Rendering::WSGLGlyphSetPtr & getElementGlyphs | ( | const Mesh::ElementType::Type * | elementType | ) | const |
QDateTime getLastUpdated | ( | ) | const |
CSIRO::Rendering::WSGLInstancedItem * getNodeGlyph | ( | const QString & | modelId, |
const Mesh::MeshModelLibrary & | library | ||
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const CSIRO::Rendering::WSGLGlyphSetPtr & getNodeGlyphs | ( | ) | const |
bool hasElementGlyphs | ( | const Mesh::ElementType::Type * | elementType = nullptr | ) | const |
bool hasGlyphs | ( | ) | const |
bool hasNodeGlyphs | ( | ) | const |
bool isComplete | ( | ) | const |
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void setComplete | ( | bool | b | ) |
void setElementGlyphs | ( | const Mesh::ElementType::Type * | elementType, |
const WSGLGlyphSetPtr & | glyphs | ||
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void setNodeGlyphs | ( | const WSGLGlyphSetPtr & | glyphs | ) |