Workspace 6.21.5
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Command class for undoing transform manipulation actions in a scene widget.
#include <Rendering/SceneInteraction/transformmanipulatorundocommand.h>
Public Member Functions | |
TransformManipulatorUndoCommand (DataExecution::Workspace &sceneWorkspace, const QString &sceneIdPath, const QString &opIdPath, const Mesh::TransformMatrix &transform) | |
bool | isValid () const |
void | redo () override |
void | undo () override |
TransformManipulatorUndoCommand | ( | DataExecution::Workspace & | sceneWorkspace, |
const QString & | sceneIdPath, | ||
const QString & | opIdPath, | ||
const Mesh::TransformMatrix & | transform | ||
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bool isValid | ( | ) | const |
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override |
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override |