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Workspace 6.21.5
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Event raised for manipulating transforms.
#include <Rendering/SceneInteraction/sceneitemmanipulationevent.h>
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static const EventIDSingleton< SceneItemManipulationEvent > & | eventID () |
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const DataExecution::DataObject & | getDataObject () const |
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ObservableEventType ()=default | |
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inline |
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inlineoverridevirtual |
Applies a transform manipulation by combining the target's existing data with the transform matrix stored inside this data object.
Reimplemented from SceneItemManipulationEvent.