Workspace
6.21.5
CSIRO
Rendering
TextureProjectionShader
TextureProjectionShader Member List
This is the complete list of members for
TextureProjectionShader
, including all inherited members.
activate
(SceneRenderer &renderer)
Shader
addCamera
(Camera &camera, QImage &image)
TextureProjectionShader
addImplementation
(const SceneRendererContext &context, ShaderImplementation &impl)
Shader
protected
appliesScreenSpaceAmbientOcclusion
()
Shader
inline
virtual
appliesSpecular
()
Shader
inline
virtual
appliesTransparency
() const override
TextureProjectionShader
virtual
clear
() const
TextureProjectionShader
clone
() const override
TextureProjectionShader
virtual
deactivate
(SceneRenderer &renderer)
Shader
getAlphaValue
() const
TextureProjectionShader
getCamera
(int i) const
TextureProjectionShader
getCameraImages
() const
TextureProjectionShader
getCameras
() const
TextureProjectionShader
getId
() const
Shader
getImage
(int i) const
TextureProjectionShader
getMeshModelInterface
(const QString &modelId, Mesh::MeshModelLibrary &modelLib)
Shader
getModelSourceUpdateRequested
() const
Shader
getOptimizeOutInternalVolumeElements
() const
Shader
getSegmentLineWidth
() const
Shader
getSurfaceRepresentation
() const
TextureProjectionShader
getTexturizer
() const
Shader
virtual
getTexturizer
()
Shader
virtual
numCameras
() const
TextureProjectionShader
operator=
(const TextureProjectionShader &shader)
TextureProjectionShader
registerImplementation
(const SceneRendererTypeId &rendererId, const ShaderImplementationFactory &factory)
TypedShader< TextureProjectionShader >
static
renderCurrentModel
(SceneRenderer &renderer)
Shader
renderCurrentModelGlyphs
(SceneRenderer &renderer)
Shader
setAlphaValue
(float alpha)
TextureProjectionShader
setId
(int id)
Shader
protected
setOptimizeOutInternalVolumeElements
(bool val)
Shader
setSegmentLineWidth
(double width)
Shader
setSurfaceRepresentation
(SurfaceRepresentation r)
TextureProjectionShader
setUseLighting
(bool b)
TextureProjectionShader
Shader
()
Shader
protected
Shader
(const Shader &shader)
Shader
protected
TextureProjectionShader
()
TextureProjectionShader
TextureProjectionShader
(const TextureProjectionShader &shader)
TextureProjectionShader
TypedShader
()
TypedShader< TextureProjectionShader >
inline
protected
TypedShader
(const TypedShader &shader)
TypedShader< TextureProjectionShader >
inline
protected
useLighting
() const
TextureProjectionShader
~Clonable
()=default
Clonable
virtual
~Shader
() override
Shader
~TextureProjectionShader
() override
TextureProjectionShader
~TypedShader
() override=default
TypedShader< TextureProjectionShader >