A widget for editing the properties of a scene item, including it's name and relevant inputs.
#include <Rendering/SceneInteraction/sceneitempropertieswidget.h>
Inherits QWidget.
◆ CustomUiRegistry
◆ SceneItemPropertiesWidget()
◆ ~SceneItemPropertiesWidget()
◆ allowUISwitchChanged
void allowUISwitchChanged |
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signal |
◆ clearCustomUiRegistry()
void clearCustomUiRegistry |
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◆ editRequested
◆ getAllowUISwitch()
bool getAllowUISwitch |
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const |
◆ getOperationPropertiesDialog()
QWidget * getOperationPropertiesDialog |
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◆ registerCustomUi()
void registerCustomUi |
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const QString & |
resource | ) |
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inline |
◆ registerCustomUis()
◆ resetAllowUISwitch
void resetAllowUISwitch |
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slot |
◆ setAllowUISwitch
void setAllowUISwitch |
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bool |
b | ) |
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slot |
◆ setSceneItem
◆ allowCustomUISwapping
bool allowCustomUISwapping |
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readwrite |