#include <Rendering/SceneComponents/Interaction/manipulatorinteractionsfactory.h>
◆ getInstance()
◆ manipulationComplete()
◆ manipulatorActivated()
- Parameters
-
manipulator | The manipulator object being used |
dragStartNear | The starting mouse position in world coords (near plane) |
dragStartFar | The starting mouse position in world coords (far plane) |
dragEndNear | The end mouse position in world coords (near plane) |
dragEndFar | The end mouse position in world coords (far plane) |
- Returns
- An interaction object which can be applied safely when a Scene / Camera are ready to be used.