Workspace 6.21.5
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#include <Rendering/SceneComponents/Interaction/linearmatrixflyto.h>
Inherits QObject.
Signals | |
void | interpolate (QueuedInteraction *interaction) |
Public Member Functions | |
LinearMatrixFlyTo (const Camera &camera, const CameraInteractionsFactory &interactionsFactory, double fovFrom_, double fovTo_, const Mesh::TransformMatrix &from, const Mesh::TransformMatrix &to, double milliseconds) | |
LinearMatrixFlyTo | ( | const Camera & | camera, |
const CameraInteractionsFactory & | interactionsFactory, | ||
double | fovFrom_, | ||
double | fovTo_, | ||
const Mesh::TransformMatrix & | from, | ||
const Mesh::TransformMatrix & | to, | ||
double | milliseconds | ||
) |
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signal |