Workspace 6.21.5
Signals | Public Member Functions | List of all members
LinearMatrixFlyTo Class Reference

#include <Rendering/SceneComponents/Interaction/linearmatrixflyto.h>

Inherits QObject.

Signals

void interpolate (QueuedInteraction *interaction)
 

Public Member Functions

 LinearMatrixFlyTo (const Camera &camera, const CameraInteractionsFactory &interactionsFactory, double fovFrom_, double fovTo_, const Mesh::TransformMatrix &from, const Mesh::TransformMatrix &to, double milliseconds)
 

Constructor & Destructor Documentation

◆ LinearMatrixFlyTo()

LinearMatrixFlyTo ( const Camera camera,
const CameraInteractionsFactory interactionsFactory,
double  fovFrom_,
double  fovTo_,
const Mesh::TransformMatrix from,
const Mesh::TransformMatrix to,
double  milliseconds 
)

Member Function Documentation

◆ interpolate

void interpolate ( QueuedInteraction interaction)
signal