Workspace 6.21.5
Signals | Public Member Functions | List of all members
ComponentBasedFlyTo Class Reference

#include <Rendering/SceneComponents/Interaction/componentbasedflyto.h>

Inherits QObject.

Signals

void interpolate (QueuedInteraction *interaction)
 

Public Member Functions

 ComponentBasedFlyTo (const Camera &camera, const CameraInteractionsFactory &interactionsFactory, double initFov, double destFov, const Mesh::Vector3d &from, const Mesh::Vector3d &to, const Mesh::Vector3d &rotationAxis, double angle, double seconds)
 

Constructor & Destructor Documentation

◆ ComponentBasedFlyTo()

ComponentBasedFlyTo ( const Camera camera,
const CameraInteractionsFactory interactionsFactory,
double  initFov,
double  destFov,
const Mesh::Vector3d from,
const Mesh::Vector3d to,
const Mesh::Vector3d rotationAxis,
double  angle,
double  seconds 
)

Member Function Documentation

◆ interpolate

void interpolate ( QueuedInteraction interaction)
signal