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Workspace 6.21.5
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#include <Rendering/SceneComponents/Interaction/componentbasedflyto.h>
Inherits QObject.
Signals | |
void | interpolate (QueuedInteraction *interaction) |
Public Member Functions | |
ComponentBasedFlyTo (const Camera &camera, const CameraInteractionsFactory &interactionsFactory, double initFov, double destFov, const Mesh::Vector3d &from, const Mesh::Vector3d &to, const Mesh::Vector3d &rotationAxis, double angle, double seconds) | |
ComponentBasedFlyTo | ( | const Camera & | camera, |
const CameraInteractionsFactory & | interactionsFactory, | ||
double | initFov, | ||
double | destFov, | ||
const Mesh::Vector3d & | from, | ||
const Mesh::Vector3d & | to, | ||
const Mesh::Vector3d & | rotationAxis, | ||
double | angle, | ||
double | seconds | ||
) |
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signal |