Workspace 6.21.5
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#include <QRect>
#include <QVector>
#include "Rendering/OpenGL/wsglbufferobjectcacheitemptr.h"
#include "Rendering/OpenGL/wsglrenderitem.h"
#include "Rendering/SceneInteraction/pickeditem.h"
Classes | |
class | WSGLFacetedGeometry |
Struct for containing the geometry of the model when it is faceted (i.e. broken up into individual elements. More... | |
class | WSGLPickElementShader |
A shader implementation of a hardware picking shader. More... | |
Namespaces | |
namespace | CSIRO |
Top level namespace for all Workspace code. | |
namespace | CSIRO::Mesh |
Mesh model data structures. | |
namespace | CSIRO::Mesh::ElementType |
namespace | CSIRO::Rendering |
Rendering of meshed models. | |
Typedefs | |
using | PickQueue = QVector< QRect > |
typedef QVector< WSGLRenderItem * > | WSGLRenderQueue |