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template<typename ScalarType > |
ScalarType | clamp (ScalarType v, ScalarType low, ScalarType high) |
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OctreeIndex | octreeNodeChildArrayIndex (unsigned x, unsigned y, unsigned z) |
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template<typename ScalarType > |
OctreeIndex | octreeNodeChildExists (const OctreeNode< ScalarType > &node, OctreeIndex childArrayIndex) |
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template<typename ScalarType > |
OctreeIndex | octreeNodeGetChild (const OctreeNode< ScalarType > &node, OctreeIndex childArrayIndex) |
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template<typename ScalarType > |
bool | octreeNodeIntersectsAABB (const OctreeNode< ScalarType > &node, const OctreeVector3< ScalarType > &aabbMin, const OctreeVector3< ScalarType > &aabbMax) |
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template<typename ScalarType > |
bool | octreeNodeIntersectsSphere (const OctreeNode< ScalarType > &node, const OctreeVector3< ScalarType > &pos, ScalarType radius) |
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template<typename ScalarType > |
OctreeVector3< ScalarType > | operator* (const OctreeVector3< ScalarType > &a, ScalarType b) |
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template<typename ScalarType > |
OctreeVector3< ScalarType > | operator+ (const OctreeVector3< ScalarType > &t1, const OctreeVector3< ScalarType > &t2) |
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template<typename ScalarType > |
OctreeVector3< ScalarType > | operator- (const OctreeVector3< ScalarType > &t1, const OctreeVector3< ScalarType > &t2) |
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