Workspace 6.21.5
WSGLTextureCoordShaderImplementation Member List

This is the complete list of members for WSGLTextureCoordShaderImplementation, including all inherited members.

activate(SceneRenderer &renderer) overrideWSGLTextureCoordShaderImplementationvirtual
deactivate(SceneRenderer &renderer) overrideWSGLTextureCoordShaderImplementationvirtual
getFactory() const overrideTypedShaderImplementation< TextureCoordShader, WSGLRenderer, WSGLTextureCoordShaderImplementation >inlinevirtual
getSceneRendererType() constTypedShaderImplementation< TextureCoordShader, WSGLRenderer, WSGLTextureCoordShaderImplementation >inlinevirtual
getShader()TypedShaderImplementation< TextureCoordShader, WSGLRenderer, WSGLTextureCoordShaderImplementation >inlineprotected
getShader() constTypedShaderImplementation< TextureCoordShader, WSGLRenderer, WSGLTextureCoordShaderImplementation >inlineprotected
getTypedRenderer(SceneRenderer &renderer)TypedShaderImplementation< TextureCoordShader, WSGLRenderer, WSGLTextureCoordShaderImplementation >inlineprotectedstatic
registerImplementation()TypedShaderImplementation< TextureCoordShader, WSGLRenderer, WSGLTextureCoordShaderImplementation >inlinestatic
renderCurrentModel(SceneRenderer &renderer) overrideWSGLTextureCoordShaderImplementationvirtual
renderCurrentModelGlyphs(SceneRenderer &renderer) overrideWSGLTextureCoordShaderImplementationvirtual
renderer_type typedefTypedShaderImplementation< TextureCoordShader, WSGLRenderer, WSGLTextureCoordShaderImplementation >
shader_type typedefTypedShaderImplementation< TextureCoordShader, WSGLRenderer, WSGLTextureCoordShaderImplementation >
ShaderImplementation()=defaultShaderImplementationprotected
TypedShaderImplementation(TextureCoordShader &shader)TypedShaderImplementation< TextureCoordShader, WSGLRenderer, WSGLTextureCoordShaderImplementation >inline
WSGLTextureCoordShaderImplementation(TextureCoordShader &shader)WSGLTextureCoordShaderImplementation
~ShaderImplementation()=defaultShaderImplementationvirtual
~TypedShaderImplementation()=defaultTypedShaderImplementation< TextureCoordShader, WSGLRenderer, WSGLTextureCoordShaderImplementation >virtual
~WSGLTextureCoordShaderImplementation() overrideWSGLTextureCoordShaderImplementation