Workspace
6.21.5
CSIRO
Rendering
WSGLRenderItem
WSGLRenderItem Member List
This is the complete list of members for
WSGLRenderItem
, including all inherited members.
clearAllGlyphs
()
WSGLRenderItem
clearGlyphs
()
WSGLRenderItem
getClipRegions
() const
WSGLRenderItem
getDepthLayer
() const
WSGLRenderItem
getElementGlyph
(const Mesh::ElementType::Type *elementType, int i) const
WSGLRenderItem
getElementGlyphs
() const
WSGLRenderItem
getElementGlyphs
(const Mesh::ElementType::Type *elementType) const
WSGLRenderItem
getElementTypesGlyphed
() const
WSGLRenderItem
getGeometry
()
WSGLRenderItem
getGeometry
() const
WSGLRenderItem
getGlyph
(int i) const
WSGLRenderItem
getGlyphs
() const
WSGLRenderItem
getMeshModelLibrary
()
WSGLRenderItem
getMeshModelLibrary
() const
WSGLRenderItem
getModelId
() const
WSGLRenderItem
getModelName
() const
WSGLRenderItem
getNodeGlyph
(int i) const
WSGLRenderItem
getNodeGlyphs
() const
WSGLRenderItem
getOpIdPath
() const
WSGLRenderItem
getShader
() const
WSGLRenderItem
getShader
()
WSGLRenderItem
getSortingKey
() const
WSGLRenderItem
getWorldBoundingBox
() const
WSGLRenderItem
getWorldTransform
() const
WSGLRenderItem
hasElementGlyphs
(const Mesh::ElementType::Type *elementType=nullptr) const
WSGLRenderItem
hasGlyphs
() const
WSGLRenderItem
hasNodeGlyphs
() const
WSGLRenderItem
ID_ATTRIB_LOCATION
WSGLRenderItem
static
IsDepthTested
enum value
WSGLRenderItem
isDepthTested
() const
WSGLRenderItem
isInteractive
() const
WSGLRenderItem
IsInteractive
enum value
WSGLRenderItem
IsManipulatorSymbol
enum value
WSGLRenderItem
isManipulatorSymbol
() const
WSGLRenderItem
IsSymbol
enum value
WSGLRenderItem
isSymbol
() const
WSGLRenderItem
NORMAL_ATTRIB_LOCATION
WSGLRenderItem
static
operator=
(const WSGLRenderItem &)
WSGLRenderItem
releaseAllCachedData
()
WSGLRenderItem
render
(WSGLRenderer &renderer, const WSGLRenderElementsFilter *elementFilter=nullptr, bool ignorePickFilter=false)
WSGLRenderItem
virtual
RenderItemFlag
enum name
WSGLRenderItem
setClipRegions
(const ClipRegionList &list)
WSGLRenderItem
setElementGlyphs
(const Mesh::ElementType::Type *elementType, const WSGLGlyphSetPtr &glyphs)
WSGLRenderItem
setFlags
(RenderItemFlags flags)
WSGLRenderItem
setGeometry
(WSGLGeometry *geometry)
WSGLRenderItem
setGlyphs
(const WSGLGlyphSuperSetPtr &glyphs)
WSGLRenderItem
setMeshModelLibrary
(Mesh::MeshModelLibrary &)
WSGLRenderItem
setModelId
(const QString &)
WSGLRenderItem
setModelName
(const QString &)
WSGLRenderItem
setNodeGlyphs
(const WSGLGlyphSetPtr &glyphs)
WSGLRenderItem
setOpIdPath
(const QString &path)
WSGLRenderItem
setShader
(Shader *shader)
WSGLRenderItem
setSortingKey
(const SortingKey &key)
WSGLRenderItem
setWorldBoundingBox
(const Mesh::BoundingBoxMinimal &bb)
WSGLRenderItem
setWorldTransform
(const Mesh::TransformMatrix &matrix)
WSGLRenderItem
SortingKey
typedef
WSGLRenderItem
VERTEX_ATTRIB_LOCATION
WSGLRenderItem
static
WSGLRenderItem
(const QString &modelId, const QString &name)
WSGLRenderItem
WSGLRenderItem
(const WSGLRenderItem &)
WSGLRenderItem
~WSGLRenderItem
()
WSGLRenderItem
virtual