Workspace 6.21.5
WSGLLambertShaderImplementation Member List

This is the complete list of members for WSGLLambertShaderImplementation, including all inherited members.

activate(SceneRenderer &renderer) overrideWSGLLambertShaderImplementationvirtual
deactivate(SceneRenderer &renderer) overrideWSGLLambertShaderImplementationvirtual
getFactory() const overrideTypedShaderImplementation< LambertShader, WSGLRenderer, WSGLLambertShaderImplementation >inlinevirtual
getSceneRendererType() constTypedShaderImplementation< LambertShader, WSGLRenderer, WSGLLambertShaderImplementation >inlinevirtual
getShader()TypedShaderImplementation< LambertShader, WSGLRenderer, WSGLLambertShaderImplementation >inlineprotected
getShader() constTypedShaderImplementation< LambertShader, WSGLRenderer, WSGLLambertShaderImplementation >inlineprotected
getTypedRenderer(SceneRenderer &renderer)TypedShaderImplementation< LambertShader, WSGLRenderer, WSGLLambertShaderImplementation >inlineprotectedstatic
registerImplementation()TypedShaderImplementation< LambertShader, WSGLRenderer, WSGLLambertShaderImplementation >inlinestatic
renderCurrentModel(SceneRenderer &renderer) overrideWSGLLambertShaderImplementationvirtual
renderCurrentModelGlyphs(SceneRenderer &renderer) overrideWSGLLambertShaderImplementationvirtual
renderer_type typedefTypedShaderImplementation< LambertShader, WSGLRenderer, WSGLLambertShaderImplementation >
shader_type typedefTypedShaderImplementation< LambertShader, WSGLRenderer, WSGLLambertShaderImplementation >
ShaderImplementation()=defaultShaderImplementationprotected
TypedShaderImplementation(LambertShader &shader)TypedShaderImplementation< LambertShader, WSGLRenderer, WSGLLambertShaderImplementation >inline
WSGLLambertShaderImplementation(LambertShader &shader)WSGLLambertShaderImplementation
~ShaderImplementation()=defaultShaderImplementationvirtual
~TypedShaderImplementation()=defaultTypedShaderImplementation< LambertShader, WSGLRenderer, WSGLLambertShaderImplementation >virtual
~WSGLLambertShaderImplementation() overrideWSGLLambertShaderImplementation