Workspace 6.21.5
WSGLHighlightElementShaderImplementation Member List

This is the complete list of members for WSGLHighlightElementShaderImplementation, including all inherited members.

activate(SceneRenderer &renderer) overrideWSGLHighlightElementShaderImplementationvirtual
deactivate(SceneRenderer &renderer) overrideWSGLHighlightElementShaderImplementationvirtual
getFactory() const overrideTypedShaderImplementation< HighlightElementShader, WSGLRenderer, WSGLHighlightElementShaderImplementation >inlinevirtual
getSceneRendererType() constTypedShaderImplementation< HighlightElementShader, WSGLRenderer, WSGLHighlightElementShaderImplementation >inlinevirtual
getShader()TypedShaderImplementation< HighlightElementShader, WSGLRenderer, WSGLHighlightElementShaderImplementation >inlineprotected
getShader() constTypedShaderImplementation< HighlightElementShader, WSGLRenderer, WSGLHighlightElementShaderImplementation >inlineprotected
getTypedRenderer(SceneRenderer &renderer)TypedShaderImplementation< HighlightElementShader, WSGLRenderer, WSGLHighlightElementShaderImplementation >inlineprotectedstatic
registerImplementation()TypedShaderImplementation< HighlightElementShader, WSGLRenderer, WSGLHighlightElementShaderImplementation >inlinestatic
renderCurrentModel(SceneRenderer &renderer) overrideWSGLHighlightElementShaderImplementationvirtual
renderCurrentModelGlyphs(SceneRenderer &renderer) overrideWSGLHighlightElementShaderImplementationvirtual
renderer_type typedefTypedShaderImplementation< HighlightElementShader, WSGLRenderer, WSGLHighlightElementShaderImplementation >
shader_type typedefTypedShaderImplementation< HighlightElementShader, WSGLRenderer, WSGLHighlightElementShaderImplementation >
ShaderImplementation()=defaultShaderImplementationprotected
TypedShaderImplementation(HighlightElementShader &shader)TypedShaderImplementation< HighlightElementShader, WSGLRenderer, WSGLHighlightElementShaderImplementation >inline
WSGLHighlightElementShaderImplementation(HighlightElementShader &shader)WSGLHighlightElementShaderImplementation
~ShaderImplementation()=defaultShaderImplementationvirtual
~TypedShaderImplementation()=defaultTypedShaderImplementation< HighlightElementShader, WSGLRenderer, WSGLHighlightElementShaderImplementation >virtual
~WSGLHighlightElementShaderImplementation() overrideWSGLHighlightElementShaderImplementation