Workspace 6.21.5
WSGLElementColoringShaderImplementation Member List

This is the complete list of members for WSGLElementColoringShaderImplementation, including all inherited members.

activate(SceneRenderer &renderer) overrideWSGLElementColoringShaderImplementationvirtual
deactivate(SceneRenderer &renderer) overrideWSGLElementColoringShaderImplementationvirtual
getFactory() const overrideTypedShaderImplementation< ElementColoringShader, WSGLRenderer, WSGLElementColoringShaderImplementation >inlinevirtual
getSceneRendererType() constTypedShaderImplementation< ElementColoringShader, WSGLRenderer, WSGLElementColoringShaderImplementation >inlinevirtual
getShader()TypedShaderImplementation< ElementColoringShader, WSGLRenderer, WSGLElementColoringShaderImplementation >inlineprotected
getShader() constTypedShaderImplementation< ElementColoringShader, WSGLRenderer, WSGLElementColoringShaderImplementation >inlineprotected
getTypedRenderer(SceneRenderer &renderer)TypedShaderImplementation< ElementColoringShader, WSGLRenderer, WSGLElementColoringShaderImplementation >inlineprotectedstatic
registerImplementation()TypedShaderImplementation< ElementColoringShader, WSGLRenderer, WSGLElementColoringShaderImplementation >inlinestatic
renderCurrentModel(SceneRenderer &renderer) overrideWSGLElementColoringShaderImplementationvirtual
renderCurrentModelGlyphs(SceneRenderer &renderer) overrideWSGLElementColoringShaderImplementationvirtual
renderer_type typedefTypedShaderImplementation< ElementColoringShader, WSGLRenderer, WSGLElementColoringShaderImplementation >
shader_type typedefTypedShaderImplementation< ElementColoringShader, WSGLRenderer, WSGLElementColoringShaderImplementation >
ShaderImplementation()=defaultShaderImplementationprotected
TypedShaderImplementation(ElementColoringShader &shader)TypedShaderImplementation< ElementColoringShader, WSGLRenderer, WSGLElementColoringShaderImplementation >inline
WSGLElementColoringShaderImplementation(ElementColoringShader &shader)WSGLElementColoringShaderImplementation
~ShaderImplementation()=defaultShaderImplementationvirtual
~TypedShaderImplementation()=defaultTypedShaderImplementation< ElementColoringShader, WSGLRenderer, WSGLElementColoringShaderImplementation >virtual
~WSGLElementColoringShaderImplementation() overrideWSGLElementColoringShaderImplementation