Workspace 6.21.5
VolumeShader Member List

This is the complete list of members for VolumeShader, including all inherited members.

activate(SceneRenderer &renderer)Shader
addImplementation(const SceneRendererContext &context, ShaderImplementation &impl)Shaderprotected
appliesScreenSpaceAmbientOcclusion()Shaderinlinevirtual
appliesSpecular()Shaderinlinevirtual
appliesTransparency() const overrideVolumeShadervirtual
clone() const overrideVolumeShadervirtual
deactivate(SceneRenderer &renderer)Shader
getAlphaThreshold() constVolumeShader
getId() constShader
getLimitDataToBounds() constVolumeShader
getLowerBoundLimit() constVolumeShader
getMeshModelInterface(const QString &modelId, Mesh::MeshModelLibrary &modelLib)Shader
getModelSourceUpdateRequested() constShader
getNumSamples() constVolumeShader
getOptimizeOutInternalVolumeElements() constShader
getSegmentLineWidth() constShader
getTexturizer() constShadervirtual
getTexturizer()Shadervirtual
getTransferFunction() constVolumeShader
getUpperBoundLimit() constVolumeShader
getUseInterpolation() constVolumeShader
getUseLighting() constVolumeShader
getUseStochasticJittering() constVolumeShader
getVolumeData() constVolumeShader
getVolumeData()VolumeShader
operator=(const VolumeShader &shader)VolumeShader
registerImplementation(const SceneRendererTypeId &rendererId, const ShaderImplementationFactory &factory)TypedShader< VolumeShader >static
renderCurrentModel(SceneRenderer &renderer)Shader
renderCurrentModelGlyphs(SceneRenderer &renderer)Shader
setAlphaThreshold(double threshold)VolumeShader
setId(int id)Shaderprotected
setLimitDataToBounds(bool val)VolumeShader
setLowerBoundLimit(double val)VolumeShader
setNumSamples(int n)VolumeShader
setOptimizeOutInternalVolumeElements(bool val)Shader
setSegmentLineWidth(double width)Shader
setTransferFunction(const DataAnalysis::TransferFunction2d &tf)VolumeShader
setUpperBoundLimit(double val)VolumeShader
setUseInterpolation(bool b)VolumeShader
setUseLighting(bool b)VolumeShader
setUseStochasticJittering(bool b)VolumeShader
setVolumedata(DataAnalysis::Array3dScalar &data)VolumeShader
Shader()Shaderprotected
Shader(const Shader &shader)Shaderprotected
TypedShader()TypedShader< VolumeShader >inlineprotected
TypedShader(const TypedShader &shader)TypedShader< VolumeShader >inlineprotected
VolumeShader()VolumeShader
VolumeShader(const VolumeShader &shader)VolumeShader
~Clonable()=defaultClonablevirtual
~Shader() overrideShader
~TypedShader() override=defaultTypedShader< VolumeShader >
~VolumeShader() overrideVolumeShader