Workspace
6.21.5
CSIRO
Rendering
Transform
Transform Member List
This is the complete list of members for
Transform
, including all inherited members.
addChild
(SceneItem &item)
Transform
attachObserver
(Observer &observer)
Observable
clearChildren
()
Transform
clone
() const override
Transform
virtual
destroy
()
Observable
detachObserver
(Observer &observer)
Observable
getChild
(unsigned i)
Transform
getChild
(unsigned i) const
Transform
getEnabled
() const
SceneItem
getId
() const
SceneItem
getLocalBoundingBox
() const
SceneItem
getMatrix
()
Transform
getMatrix
() const
Transform
getMatrixGlobal
() const override
Transform
virtual
getMatrixLocal
() const override
Transform
virtual
getName
() const
SceneItem
getParentMatrixGlobal
() const
SceneItem
getParentTransform
()
SceneItem
getScene
()
Transform
virtual
getSymbolShader
() const
Transform
isSymbolVisible
() const
Transform
isTransformModified
() const
SceneItem
protected
notifyEvent
(const ObservableEvent &event)
Observable
numChildren
() const
Transform
Observable
()
Observable
protected
Observable
(const Observable &)
Observable
protected
operator=
(const SceneItem &item)
SceneItem
protected
removeChild
(SceneItem &item)
Transform
SceneItem
(const QString &id)
SceneItem
protected
SceneItem
(const SceneItem &item)
SceneItem
protected
setEnabled
(bool b)
SceneItem
setId
(const QString &itemId)
SceneItem
setLocalBoundingBox
(const Mesh::BoundingBoxMinimal &bb)
SceneItem
virtual
setMatrix
(const Mesh::TransformMatrix &matrix)
Transform
setName
(const QString &name)
SceneItem
setSymbolShader
(Shader *shader)
Transform
setSymbolVisible
(bool b)
Transform
setTransformModified
(bool b)
SceneItem
protected
toTransform
() override
Transform
virtual
toTransform
() const override
Transform
virtual
Transform
(const Transform &t)
Transform
protected
Transform
(const QString &id="")
Transform
updateGlobalMatrix
() override
Transform
virtual
visit
(SceneProcessor &processor) override
Transform
virtual
~Clonable
()=default
Clonable
virtual
~Observable
()
Observable
virtual
~SceneItem
() override
SceneItem
~Transform
() override
Transform