Workspace 6.21.5
SymbolShader Member List

This is the complete list of members for SymbolShader, including all inherited members.

activate(SceneRenderer &renderer)Shader
addImplementation(const SceneRendererContext &context, ShaderImplementation &impl)Shaderprotected
appliesScreenSpaceAmbientOcclusion()Shaderinlinevirtual
appliesSpecular()Shaderinlinevirtual
appliesTransparency() const overrideSymbolShadervirtual
clone() const overrideSymbolShadervirtual
deactivate(SceneRenderer &renderer)Shader
getColor() constSymbolShader
getId() constShader
getLineColor() constSymbolShader
getMeshModelInterface(const QString &modelId, Mesh::MeshModelLibrary &modelLib)Shader
getModelSourceUpdateRequested() constShader
getOptimizeOutInternalVolumeElements() constShader
getSegmentLineWidth() constShader
getSurfaceRepresentation() constSymbolShader
getTexturizer() constShadervirtual
getTexturizer()Shadervirtual
operator=(const SymbolShader &shader)SymbolShader
registerImplementation(const SceneRendererTypeId &rendererId, const ShaderImplementationFactory &factory)TypedShader< SymbolShader >static
renderCurrentModel(SceneRenderer &renderer)Shader
renderCurrentModelGlyphs(SceneRenderer &renderer)Shader
setColor(const QColor &color)SymbolShader
setId(int id)Shaderprotected
setLineColor(const QColor &color)SymbolShader
setOptimizeOutInternalVolumeElements(bool val)Shader
setSegmentLineWidth(double width)Shader
setSurfaceRepresentation(SurfaceRepresentation r)SymbolShader
Shader()Shaderprotected
Shader(const Shader &shader)Shaderprotected
SymbolShader()SymbolShader
SymbolShader(const SymbolShader &shader)SymbolShader
TypedShader()TypedShader< SymbolShader >inlineprotected
TypedShader(const TypedShader &shader)TypedShader< SymbolShader >inlineprotected
~Clonable()=defaultClonablevirtual
~Shader() overrideShader
~SymbolShader() overrideSymbolShader
~TypedShader() override=defaultTypedShader< SymbolShader >