Workspace 6.21.5
Shader Member List

This is the complete list of members for Shader, including all inherited members.

activate(SceneRenderer &renderer)Shader
addImplementation(const SceneRendererContext &context, ShaderImplementation &impl)Shaderprotected
appliesScreenSpaceAmbientOcclusion()Shaderinlinevirtual
appliesSpecular()Shaderinlinevirtual
appliesTransparency() const =0Shaderpure virtual
clone() const override=0Shaderpure virtual
deactivate(SceneRenderer &renderer)Shader
getId() constShader
getMeshModelInterface(const QString &modelId, Mesh::MeshModelLibrary &modelLib)Shader
getModelSourceUpdateRequested() constShader
getOptimizeOutInternalVolumeElements() constShader
getSegmentLineWidth() constShader
getTexturizer() constShadervirtual
getTexturizer()Shadervirtual
renderCurrentModel(SceneRenderer &renderer)Shader
renderCurrentModelGlyphs(SceneRenderer &renderer)Shader
setId(int id)Shaderprotected
setOptimizeOutInternalVolumeElements(bool val)Shader
setSegmentLineWidth(double width)Shader
Shader()Shaderprotected
Shader(const Shader &shader)Shaderprotected
~Clonable()=defaultClonablevirtual
~Shader() overrideShader