Workspace 6.21.5
ControlPointMeshItemType Member List

This is the complete list of members for ControlPointMeshItemType, including all inherited members.

addConnection(DataExecution::Operation &sourceOp, const QString &sourceOutputStr, DataExecution::Operation &destOp, const QString &destInputStr)SceneItemTypeprotectedstatic
addExternalWorkspace(DataExecution::Workspace &rootWorkspace, const QString &workspaceUrl, const QString &opOutputStr, const QString &destOpIdPath) constSceneItemTypeprotected
addExternalWorkspace(DataExecution::Workspace &rootWorkspace, const QString &workspaceUrl, const QString &opOutputStr, DataExecution::Operation &destOp, const QString &destOpInputStr, const SceneItemType *itemType) constSceneItemTypeprotected
addOperation(DataExecution::Workspace &rootWorkspace, const QString &pluginStr, const QString &opStr, const QString &opOutputStr, const QString &destOpIdPath) constSceneItemTypeprotected
addSingleItemToScene(DataExecution::Workspace &root, const QString &sceneIdPath) constSceneItemTypevirtual
addToScene(DataExecution::Workspace &root, const QString &sceneIdPath) const overrideControlPointMeshItemTypevirtual
AllCategories enum valueSceneItemType
allowMultipleConnection(QString inputName) constSceneItemTypevirtual
Category enum nameSceneItemType
connectMeshModelSource(DataExecution::Operation &op, const QString &opInputName, DataExecution::Operation &meshInstanceOp)SceneItemTypeprotectedstatic
createSceneInteractionWidgetItem(QTreeWidgetItem *parent, const QStringList &text, DataExecution::Operation &op) constSceneItemTypevirtual
createSceneInteractionWidgetItems(QTreeWidgetItem *parent, const QStringList &text, DataExecution::Operation &op) constSceneItemTypevirtual
findOperationWithGlobalName(DataExecution::Workspace &parent, const QString &globalName)SceneItemTypeprotectedstatic
Flags enum nameSceneItemType
getFlags() constSceneItemTypevirtual
getIcon() const overrideControlPointMeshItemTypevirtual
getInput(DataExecution::Operation &primaryOperation, const QString &inputName) constSceneItemTypevirtual
getInputNameForType(unsigned int category) const overrideControlPointMeshItemTypevirtual
getInstance()SceneItemTypeSingleton< ControlPointMeshItemType >static
getMenuPath() const overrideControlPointMeshItemTypevirtual
getName() const overrideControlPointMeshItemTypevirtual
getOperationKey() const overrideControlPointMeshItemTypevirtual
getOperationPosition(DataExecution::Operation &op)SceneItemTypeprotectedstatic
getOutputType() constSceneItemTypevirtual
getSceneItemOutputName() const overrideControlPointMeshItemTypevirtual
getTooltipForWrongPositionInTree(const SceneInteractionWidgetItem *currentlySelectedItem) constSceneItemTypevirtual
Glypher enum valueSceneItemType
isValidUnderTreeItem(const SceneInteractionWidgetItem *currentlySelectedItem) constSceneItemTypevirtual
labelChanged(DataExecution::Workspace &root, const QString &sceneIdPath) constSceneItemTypevirtual
LastCategory enum valueSceneItemType
MeshData enum valueSceneItemType
Overlay enum valueSceneItemType
promptAndAddToScene(DataExecution::Workspace &root, const QString &sceneIdPath) constSceneItemTypevirtual
removeFromScene(DataExecution::Workspace &root, const QString &sceneIdPath) constSceneItemTypevirtual
repositionOperation(DataExecution::Operation &op, DataExecution::Operation &anchor, QUndoStack &undoStack)SceneItemTypestatic
Scene enum valueSceneItemType
SceneInteractionWidgetItemList typedefSceneItemType
SceneItem enum valueSceneItemType
SceneItemType()=defaultSceneItemTypeprotected
sceneItemTypeAdded(const SceneItemType &typeJustAddedToWorkflow, DataExecution::Operation *primaryOperationJustAdded, DataExecution::Workspace &rootWorkspace, const QString &parentIdPath) constSceneItemTypevirtual
sceneItemTypeRemoved(const SceneItemType &typeJustRemovedFromWorkflow, const SceneInteractionWidgetItem &treeItemRemoved, DataExecution::Operation *primaryOperationJustAdded, DataExecution::Workspace &rootWorkspace, const QString &parentIdPath) constSceneItemTypevirtual
setOperationInput(DataExecution::Operation &op, const QString &name, const T &value)SceneItemTypeinlinestatic
Shader enum valueSceneItemType
Texture enum valueSceneItemType
traceBackToRealOperationOutput(DataExecution::InputScalar *input)SceneItemTypeprotectedstatic
UserCanAdd enum valueSceneItemType
UserCanFocus enum valueSceneItemType
UserCanRemove enum valueSceneItemType
~SceneItemType()=defaultSceneItemTypevirtual