Workspace 6.21.5
Scene Member List

This is the complete list of members for Scene, including all inherited members.

add(SceneOverlay &overlay)Scene
added(Light &light)Scene
added(Camera &camera)Scene
addInternalSource(Mesh::MeshModelSource &source)Scene
attachObserver(Observer &observer)Observable
clear()Scene
deregisterSceneItem(const SceneItem &item)Scene
destroy()Observable
detachObserver(Observer &observer)Observable
getCamera(const QString &name="Default", bool enabledOnly=false)Scene
getCamera(unsigned i)Scene
getDefaultRenderSettings() constScene
getLight(unsigned i)Scene
getMeshModelLibrary()Scene
getNumSceneOverlays() constScene
getRootTransform()Scene
getRootTransform() constScene
getSceneItemLibrary()Scene
getSceneItemOpIdPath(const SceneItem &item) constScene
getSceneItemWithOpIdPath(const QString &opIdPath) constScene
getSceneOverlay(unsigned index) constScene
getShaderLibrary()Scene
hasSceneOverlays() constScene
notifyEvent(const ObservableEvent &event)Observable
numCameras() constScene
numLights() constScene
Observable()Observableprotected
Observable(const Observable &)Observableprotected
registerSceneItem(const SceneItem &item, const QString &opIdPath)Scene
remove(SceneOverlay &overlay)Scene
removed(Light &light)Scene
removed(Camera &camera)Scene
removeInternalSource(Mesh::MeshModelSource &source)Scene
Scene()Scene
setDefaultRenderSettings(const RenderSettings &settings)Scene
setMeshModelLibrary(Mesh::MeshModelLibrary *library)Scene
setSceneItemLibrary(SceneItemLibrary *library)Scene
setShaderLibrary(ShaderLibrary *library)Scene
~Observable()Observablevirtual
~Scene() overrideScene