Workspace 6.21.5
PointLight Member List

This is the complete list of members for PointLight, including all inherited members.

attachObserver(Observer &observer)Observable
clearAttenuationFactors()PointLight
clone() const overridePointLightvirtual
destroy()Observable
detachObserver(Observer &observer)Observable
getAttenuationFactor(unsigned power) constPointLight
getColor() constLight
getEnabled() constSceneItem
getId() constSceneItem
getIntensity() constLight
getLocalBoundingBox() constSceneItem
getMatrixGlobal() constSceneItemvirtual
getMatrixLocal() constSceneItemvirtual
getName() constSceneItem
getOrientation() constLight
getParentMatrixGlobal() constSceneItem
getParentTransform()SceneItem
getPosition() constLight
isTransformModified() constSceneItemprotected
Light(const Light &light)Lightprotected
Light(const QString &id="")Light
notifyEvent(const ObservableEvent &event)Observable
numAttenuationFactors() constPointLight
Observable()Observableprotected
Observable(const Observable &)Observableprotected
operator=(const PointLight &light)PointLight
CSIRO::Rendering::Light::operator=(const Light &light)Lightprotected
CSIRO::Rendering::SceneItem::operator=(const SceneItem &item)SceneItemprotected
PointLight()PointLight
PointLight(const PointLight &light)PointLight
SceneItem(const QString &id)SceneItemprotected
SceneItem(const SceneItem &item)SceneItemprotected
setAttenuationFactor(unsigned power, double factor)PointLight
setColor(const QColor &color)Light
setEnabled(bool b)SceneItem
setId(const QString &itemId)SceneItem
setIntensity(double d)Light
setLocalBoundingBox(const Mesh::BoundingBoxMinimal &bb)SceneItemvirtual
setName(const QString &name)SceneItem
setTransformModified(bool b)SceneItemprotected
toTransform()SceneItemvirtual
toTransform() constSceneItemvirtual
updateGlobalMatrix()SceneItemvirtual
visit(LightsProcessor &processor) overridePointLightvirtual
CSIRO::Rendering::Light::visit(SceneProcessor &processor) overrideLightvirtual
~Clonable()=defaultClonablevirtual
~Light() overrideLight
~Observable()Observablevirtual
~PointLight() overridePointLight
~SceneItem() overrideSceneItem