Workspace
6.21.5
CSIRO
Rendering
ElementColoringShader
ElementColoringShader Member List
This is the complete list of members for
ElementColoringShader
, including all inherited members.
activate
(SceneRenderer &renderer)
Shader
addImplementation
(const SceneRendererContext &context, ShaderImplementation &impl)
Shader
protected
appliesScreenSpaceAmbientOcclusion
() override
ElementColoringShader
inline
virtual
appliesSpecular
()
Shader
inline
virtual
appliesTransparency
() const override
ElementColoringShader
virtual
clone
() const override
ElementColoringShader
virtual
deactivate
(SceneRenderer &renderer)
Shader
ElementColoringShader
()
ElementColoringShader
ElementColoringShader
(const ElementColoringShader &shader)
ElementColoringShader
getColorScale
() const
ElementColoringShader
getElementMapper
() const
ElementColoringShader
getId
() const
Shader
getLightingEnabled
() const
ElementColoringShader
getMeshModelInterface
(const QString &modelId, Mesh::MeshModelLibrary &modelLib)
Shader
getModelSourceUpdateRequested
() const
Shader
getOptimizeOutInternalVolumeElements
() const
Shader
getSegmentLineWidth
() const
Shader
getSurfaceRepresentation
() const
ElementColoringShader
getTexturizer
() const
Shader
virtual
getTexturizer
()
Shader
virtual
operator=
(const ElementColoringShader &shader)
ElementColoringShader
registerImplementation
(const SceneRendererTypeId &rendererId, const ShaderImplementationFactory &factory)
TypedShader< ElementColoringShader >
static
renderCurrentModel
(SceneRenderer &renderer)
Shader
renderCurrentModelGlyphs
(SceneRenderer &renderer)
Shader
setColorScale
(const DataAnalysis::ColorScale &colorScale)
ElementColoringShader
setElementMapper
(const Mesh::ElementMapper &mapper)
ElementColoringShader
setId
(int id)
Shader
protected
setLightingEnabled
(bool b)
ElementColoringShader
setOptimizeOutInternalVolumeElements
(bool val)
Shader
setSegmentLineWidth
(double width)
Shader
setSurfaceRepresentation
(SurfaceRepresentation r)
ElementColoringShader
Shader
()
Shader
protected
Shader
(const Shader &shader)
Shader
protected
TypedShader
()
TypedShader< ElementColoringShader >
inline
protected
TypedShader
(const TypedShader &shader)
TypedShader< ElementColoringShader >
inline
protected
~Clonable
()=default
Clonable
virtual
~ElementColoringShader
() override
ElementColoringShader
~Shader
() override
Shader
~TypedShader
() override=default
TypedShader< ElementColoringShader >