Workspace
6.21.5
CSIRO
Rendering
DepthShader
DepthShader Member List
This is the complete list of members for
DepthShader
, including all inherited members.
activate
(SceneRenderer &renderer)
Shader
addImplementation
(const SceneRendererContext &context, ShaderImplementation &impl)
Shader
protected
appliesScreenSpaceAmbientOcclusion
()
Shader
inline
virtual
appliesSpecular
()
Shader
inline
virtual
appliesTransparency
() const override
DepthShader
virtual
clone
() const override
DepthShader
virtual
deactivate
(SceneRenderer &renderer)
Shader
DepthShader
()
DepthShader
DepthShader
(const DepthShader &shader)
DepthShader
DepthShader
(DepthShader &&shader)
DepthShader
getColorScale
() const
DepthShader
getId
() const
Shader
getLinearDepth
() const
DepthShader
getMeshModelInterface
(const QString &modelId, Mesh::MeshModelLibrary &modelLib)
Shader
getModelSourceUpdateRequested
() const
Shader
getOptimizeOutInternalVolumeElements
() const
Shader
getSegmentLineWidth
() const
Shader
getSurfaceRepresentation
() const
DepthShader
getTexturizer
() const
Shader
virtual
getTexturizer
()
Shader
virtual
operator=
(DepthShader shader)
DepthShader
registerImplementation
(const SceneRendererTypeId &rendererId, const ShaderImplementationFactory &factory)
TypedShader< DepthShader >
static
renderCurrentModel
(SceneRenderer &renderer)
Shader
renderCurrentModelGlyphs
(SceneRenderer &renderer)
Shader
setColorScale
(const DataAnalysis::ColorScale &color)
DepthShader
setId
(int id)
Shader
protected
setLinearDepth
(bool b)
DepthShader
setOptimizeOutInternalVolumeElements
(bool val)
Shader
setSegmentLineWidth
(double width)
Shader
setSurfaceRepresentation
(SurfaceRepresentation r)
DepthShader
Shader
()
Shader
protected
Shader
(const Shader &shader)
Shader
protected
TypedShader
()
TypedShader< DepthShader >
inline
protected
TypedShader
(const TypedShader &shader)
TypedShader< DepthShader >
inline
protected
~Clonable
()=default
Clonable
virtual
~DepthShader
() override
DepthShader
~Shader
() override
Shader
~TypedShader
() override=default
TypedShader< DepthShader >