Workspace 6.21.5
BillboardImageShader Member List

This is the complete list of members for BillboardImageShader, including all inherited members.

activate(SceneRenderer &renderer)Shader
addImplementation(const SceneRendererContext &context, ShaderImplementation &impl)Shaderprotected
alphaBlendImages() constBillboardImageShader
appliesScreenSpaceAmbientOcclusion() overrideBillboardImageShadervirtual
appliesSpecular()Shaderinlinevirtual
appliesTransparency() const overrideBillboardImageShadervirtual
BillboardImageShader()BillboardImageShader
BillboardImageShader(const BillboardImageShader &shader)BillboardImageShader
clone() const overrideBillboardImageShadervirtual
deactivate(SceneRenderer &renderer)Shader
getId() constShader
getImageIndexMapper() constBillboardImageShader
getMeshModelInterface(const QString &modelId, Mesh::MeshModelLibrary &modelLib)Shader
getModelSourceUpdateRequested() constShader
getOptimizeOutInternalVolumeElements() constShader
getSegmentLineWidth() constShader
getTexturizer() const overrideBillboardImageShadervirtual
getTexturizer() overrideBillboardImageShadervirtual
operator=(const BillboardImageShader &shader)BillboardImageShader
registerImplementation(const SceneRendererTypeId &rendererId, const ShaderImplementationFactory &factory)TypedShader< BillboardImageShader >static
renderCurrentModel(SceneRenderer &renderer)Shader
renderCurrentModelGlyphs(SceneRenderer &renderer)Shader
setAlphaBlendImages(bool enabled)BillboardImageShader
setId(int id)Shaderprotected
setImageIndexMapper(const Mesh::NodeMapper &mapper)BillboardImageShader
setOptimizeOutInternalVolumeElements(bool val)Shader
setSegmentLineWidth(double width)Shader
setTexturizer(Texturizer &texturizer)BillboardImageShader
Shader()Shaderprotected
Shader(const Shader &shader)Shaderprotected
TypedShader()TypedShader< BillboardImageShader >inlineprotected
TypedShader(const TypedShader &shader)TypedShader< BillboardImageShader >inlineprotected
~BillboardImageShader() overrideBillboardImageShader
~Clonable()=defaultClonablevirtual
~Shader() overrideShader
~TypedShader() override=defaultTypedShader< BillboardImageShader >