Workspace 6.21.5
PartitionConstantGrid< T > Member List

This is the complete list of members for PartitionConstantGrid< T >, including all inherited members.

Add(T *cellItem) overridePartitionConstantGrid< T >inlinevirtual
Add(typename NumberedObjectList< T >::iterator itemsBegin, typename NumberedObjectList< T >::iterator itemsEnd) overridePartitionConstantGrid< T >inline
Add(typename std::vector< T * >::iterator itemsBegin, typename std::vector< T * >::iterator itemsEnd) overridePartitionConstantGrid< T >inline
CSIRO::Mesh::SearchRegion::Add(typename NumberedObjectList< T >::iterator itemsBegin, typename NumberedObjectList< T >::iterator itemsEnd)SearchRegion< T >inlinevirtual
CSIRO::Mesh::SearchRegion::Add(typename std::vector< T * >::iterator itemsBegin, typename std::vector< T * >::iterator itemsEnd)SearchRegion< T >inlinevirtual
AddItems(const IterType &itemsBegin, const IterType &itemsEnd)PartitionConstantGrid< T >
AddItems(const ContainerType &nIterMarkers)PartitionConstantGrid< T >
AddToCells(T &cellItem)PartitionConstantGrid< T >inline
AddToCellsWithCheck(T &cellItem)PartitionConstantGrid< T >inline
back()PartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
back() constPartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
begin()PartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
begin() constPartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
CellType typedefPartitionConstantTraits< T, std::map< long, std::vector< T * > > >
clear()PartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
const_iterator typedefPartitionConstantTraits< T, std::map< long, std::vector< T * > > >
const_reference typedefPartitionConstantTraits< T, std::map< long, std::vector< T * > > >
const_reverse_iterator typedefPartitionConstantTraits< T, std::map< long, std::vector< T * > > >
container_type typedefPartitionConstantTraits< T, std::map< long, std::vector< T * > > >
count(long key) constPartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
empty() constPartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
end()PartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
end() constPartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
erase(typename StoragePolicy::iterator iter)PartitionConstantData< T, MapStorage< T > >inlineprotected
CSIRO::Mesh::MapStorage::erase(iterator iter)PartitionConstantTraits< T, std::map< long, std::vector< T * > > >inlineprotected
Exists(long x, long y, long z) constPartitionConstantData< T, MapStorage< T > >inlineprotected
FindCellIndex(const Vector3d &pos, int axis) constPartitionConstantBaseinlineprotected
FindCellIndex(double d, int axis) constPartitionConstantBaseinlineprotected
FindKeyCell(long key)PartitionConstantTraits< T, std::map< long, std::vector< T * > > >inlineprotected
FindKeyCell(long key) constPartitionConstantTraits< T, std::map< long, std::vector< T * > > >inlineprotected
FindNearby(const Vector3d &pos, std::vector< ContentsType > &container) constPartitionConstantGrid< T >inline
FindNearby(const Node &node, std::vector< ContentsType > &container) constPartitionConstantGrid< T >inline
FindWithinRadius(const Vector3d &center, double radius, std::vector< T * > &container) const overridePartitionConstantGrid< T >inlinevirtual
FindWithinRadius(const Vector3d &center, double radius, std::vector< ShellElement * > &container) constPartitionConstantGrid< T >inline
front()PartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
front() constPartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
GetGridSpacing() constPartitionConstantBaseinline
GetKey(long x, long y, long z) constPartitionConstantBaseinline
GetKey(const Vector3d &v) constPartitionConstantBaseinline
GetKeyCell(long key)PartitionConstantTraits< T, std::map< long, std::vector< T * > > >inlineprotected
GetKeyCell(long key) constPartitionConstantTraits< T, std::map< long, std::vector< T * > > >inlineprotected
GetMaxControlVolume() constPartitionConstantBaseinline
GetMinControlVolume() constPartitionConstantBaseinline
GetNumCellsX() constPartitionConstantBaseinline
GetNumCellsY() constPartitionConstantBaseinline
GetNumCellsZ() constPartitionConstantBaseinline
iterator typedefPartitionConstantTraits< T, std::map< long, std::vector< T * > > >
lower_bound(long key)PartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
lower_bound(long key) constPartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
max_size() constPartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
PartitionConstantBase(const Vector3d &minDim, const Vector3d &maxDim, double spacing)PartitionConstantBaseinline
PartitionConstantData(const Vector3d &minDim, const Vector3d &maxDim, double spacing)PartitionConstantData< T, MapStorage< T > >inlineprotected
PartitionConstantGrid(const Vector3d &minDim, const Vector3d &maxDim, double spacing)PartitionConstantGrid< T >inline
PartitionConstantGrid(const IterType &itemsBegin, const IterType &itemsEnd, const Vector3d &minDim, const Vector3d &maxDim, double spacing)PartitionConstantGrid< T >inline
push_back(const value_type &c)PartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
rbegin()PartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
rbegin() constPartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
reference typedefPartitionConstantTraits< T, std::map< long, std::vector< T * > > >
Remove(T *cellItem) overridePartitionConstantGrid< T >inlinevirtual
CSIRO::Mesh::SearchRegion::Remove(typename NumberedObjectList< T >::iterator itemsBegin, typename NumberedObjectList< T >::iterator itemsEnd)SearchRegion< T >inlinevirtual
CSIRO::Mesh::SearchRegion::Remove(typename std::vector< T * >::iterator itemsBegin, typename std::vector< T * >::iterator itemsEnd)SearchRegion< T >inlinevirtual
RemoveAll() overridePartitionConstantGrid< T >inlinevirtual
RemoveFromCells(T &cellItem)PartitionConstantGrid< T >inline
RemoveFromCellsWithCheck(T &cellItem)PartitionConstantGrid< T >inline
rend()PartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
rend() constPartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
reserve(size_type s)PartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
reverse_iterator typedefPartitionConstantTraits< T, std::map< long, std::vector< T * > > >
size() constPartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
size_type typedefPartitionConstantTraits< T, std::map< long, std::vector< T * > > >
TestExistence(long key) constMapStorage< T >inline
upper_bound(long key)PartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
upper_bound(long key) constPartitionConstantTraits< T, std::map< long, std::vector< T * > > >inline
ValidIndexes(long x, long y, long z) constPartitionConstantBaseinline
value_type typedefPartitionConstantTraits< T, std::map< long, std::vector< T * > > >
~PartitionConstantGrid() override=defaultPartitionConstantGrid< T >
~SearchRegion()=defaultSearchRegion< T >virtual