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Vector3d | computeCenter (const Node &node0, const Node &node1, const Node &node2, const Node &node3) |
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Vector3d | computeCenter (const Vector3d &fourthPoint, const double *minorsD, const double *minorsX, const double *minorsY, const double *minorsZ) |
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Vector3d | computeCenter (const Vector3d &p0, const Vector3d &p1, const Vector3d &p2, const Vector3d &p3) |
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Vector3d | computeCenter (VolumeElement &elem) |
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void | computeMinors (const double *row0, const double *row1, const double *row2, double *minors) |
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void | fillMinors (const Vector3d &p0, const Vector3d &p1, const Vector3d &p2, double *minorsD, double *minorsX, double *minorsY, double *minorsZ) |
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