Workspace 6.21.5
TextureCoordShaderBuilder

Creates a texture coordinate shader; a shader the colors each pixel of a surface based on the (interpolated) texture coordinates at that location. Useful for debugging the texture coordinates of MeshModels.

  • Default label: "TextureCoordShader Builder"
  • Member of plug-in: Rendering
  • Catalogue path: Scene/Shaders
Inputs:
Surface representationCSIRO::Rendering::SurfaceRepresentation

TexturizerCSIRO::Rendering::TexturizerThe 2D or 3D texture coordinate information to extract from the model.
S coord colorQColor

T coord colorQColor

R coord colorQColor

Outputs:
ShaderCSIRO::Rendering::TextureCoordShader