Workspace 6.21.5
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Creates a NodeTextureMapper object, which uses up to three of a model's node states to as texture coordinates to pull a single value from an Array3d object (a 3D array of scalar values).
Inputs: | |||
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State name S | QString | ||
State name T | QString | ||
State name R | QString | ||
Scalar data | CSIRO::DataAnalysis::Array3dScalar | ||
Outputs: | |||
Node texture mapper | CSIRO::Mesh::NodeTextureMapper |