Workspace 6.21.5
StreamlinedMeshElementsInterface< T > Member List

This is the complete list of members for StreamlinedMeshElementsInterface< T >, including all inherited members.

add(const NodeHandleList &nodes) overrideStreamlinedMeshElementsInterface< T >virtual
CSIRO::Mesh::MeshElementsInterface::add(const NodeHandle &node0, const NodeHandle &node1)MeshElementsInterfaceinline
CSIRO::Mesh::MeshElementsInterface::add(const NodeHandle &node0, const NodeHandle &node1, const NodeHandle &node2)MeshElementsInterfaceinline
CSIRO::Mesh::MeshElementsInterface::add(const NodeHandle &node0, const NodeHandle &node1, const NodeHandle &node2, const NodeHandle &node3)MeshElementsInterfaceinline
CSIRO::Mesh::MeshElementsInterface::add(const NodeHandle &node0, const NodeHandle &node1, const NodeHandle &node2, const NodeHandle &node3, const NodeHandle &node4, const NodeHandle &node5, const NodeHandle &node6, const NodeHandle &node7)MeshElementsInterfaceinline
addState(const QString &name, const T &defaultValue)MeshElementsInterface
addState(const QString &name, const DataExecution::DataObject &defaultValue)MeshElementsInterface
addStateToImplementation(const QString &name, const DataExecution::DataObject &defaultValue) overrideStreamlinedMeshElementsInterface< T >protectedvirtual
advance(const ElementHandle &elementHandle, size_type n) const overrideStreamlinedMeshElementsInterface< T >protectedvirtual
begin()MeshElementsInterfaceinline
begin() constMeshElementsInterfaceinline
beginHandle() const overrideStreamlinedMeshElementsInterface< T >protectedvirtual
canAddState(const DataExecution::DataObject &defaultValue)MeshElementsInterfacevirtual
canRemoveState(const ElementStateHandle &state)MeshElementsInterfacevirtual
clear() overrideStreamlinedMeshElementsInterface< T >virtual
ContiguousDataAccessType enum nameMeshElementsInterface
CopiedBufferAccess enum valueMeshElementsInterface
createIterator(const ElementHandle &handle) constMeshElementsInterfaceprotected
digestContiguousFloatStateData(const ElementStateHandle &state, std::function< bool(size_type numElements, size_type nodesPerElement, size_type stride, const double *data)> digestFunc) const overrideStreamlinedMeshElementsInterface< T >
CSIRO::Mesh::MeshElementsInterface::digestContiguousFloatStateData(const ElementStateHandle &state, std::function< bool(size_type numElems, size_type nodesPerElem, size_type stride, const double *data)> digestFunc) constMeshElementsInterfacevirtual
digestContiguousIntegerStateData(const ElementStateHandle &state, std::function< bool(size_type numElements, size_type nodesPerElement, size_type stride, const int_type *data)> digestFunc) const overrideStreamlinedMeshElementsInterface< T >
CSIRO::Mesh::MeshElementsInterface::digestContiguousIntegerStateData(const ElementStateHandle &state, std::function< bool(size_type numElems, size_type nodesPerElem, size_type stride, const int_type *data)> digestFunc) constMeshElementsInterfacevirtual
digestContiguousNodeIndexData(std::function< bool(size_type numElements, size_type nodesPerElement, size_type stride, const ItemHandle::size_type *data)> digestFunc) const overrideStreamlinedMeshElementsInterface< T >
CSIRO::Mesh::MeshElementsInterface::digestContiguousNodeIndexData(std::function< bool(size_type numElems, size_type nodesPerElem, size_type stride, const ItemHandle::size_type *data)> digestFunc) constMeshElementsInterfacevirtual
digestContiguousUInt16StateData(const ElementStateHandle &state, std::function< bool(size_type numElements, size_type nodesPerElement, size_type stride, const quint16 *data)> digestFunc) const overrideStreamlinedMeshElementsInterface< T >
CSIRO::Mesh::MeshElementsInterface::digestContiguousUInt16StateData(const ElementStateHandle &state, std::function< bool(size_type numElems, size_type nodesPerElem, size_type stride, const quint16 *data)> digestFunc) constMeshElementsInterfacevirtual
digestContiguousUInt8StateData(const ElementStateHandle &state, std::function< bool(size_type numElements, size_type nodesPerElement, size_type stride, const quint8 *data)> digestFunc) const overrideStreamlinedMeshElementsInterface< T >
CSIRO::Mesh::MeshElementsInterface::digestContiguousUInt8StateData(const ElementStateHandle &state, std::function< bool(size_type numElems, size_type nodesPerElem, size_type stride, const quint8 *data)> digestFunc) constMeshElementsInterfacevirtual
DirectBufferAccess enum valueMeshElementsInterface
empty() constMeshElementsInterfaceinline
end()MeshElementsInterfaceinline
end() constMeshElementsInterfaceinline
endHandle() const overrideStreamlinedMeshElementsInterface< T >protectedvirtual
ensureAllStatesSupported(const ElementStateHandleList &states)MeshElementsInterface
erase(const iterator &position) overrideStreamlinedMeshElementsInterface< T >virtual
getAllStateHandles() constMeshElementsInterface
getContiguousDataAccessType() const overrideStreamlinedMeshElementsInterface< T >virtual
getElementType() constMeshElementsInterface
getNode(const ElementHandle &element, size_type index) const overrideStreamlinedMeshElementsInterface< T >virtual
getNodeIndex(const ElementHandle &element, const NodeHandle &node) constMeshElementsInterfacevirtual
getNodes(const ElementHandle &element, NodeHandleList &nodes) const overrideStreamlinedMeshElementsInterface< T >virtual
getNullMeshElementsInterface()MeshElementsInterfacestatic
getState(const ElementHandle &elementHandle, const ElementStateHandle &state, quint8 &result) const overrideStreamlinedMeshElementsInterface< T >virtual
getState(const ElementHandle &elementHandle, const ElementStateHandle &state, quint16 &result) const overrideStreamlinedMeshElementsInterface< T >virtual
getState(const ElementHandle &elementHandle, const ElementStateHandle &state, int_type &result) const overrideStreamlinedMeshElementsInterface< T >virtual
getState(const ElementHandle &elementHandle, const ElementStateHandle &state, double &result) const overrideStreamlinedMeshElementsInterface< T >virtual
getState(const ElementHandle &elementHandle, const ElementStateHandle &state, Vector3d &result) const overrideStreamlinedMeshElementsInterface< T >virtual
CSIRO::Mesh::MeshElementsInterface::getState(const ElementHandle &elementHandle, const ElementStateHandle &state, DataExecution::DataObject &result)MeshElementsInterfaceinline
CSIRO::Mesh::MeshElementsInterface::getState(const ElementHandle &elementHandle, const ElementStateHandle &state, DataExecution::DataObject &result) constMeshElementsInterfaceinline
getStateHandle(const QString &name) constMeshElementsInterface
getStateImpl(const ElementHandle &elementHandle, const ElementStateHandle &state, DataExecution::DataObject &result) overrideStreamlinedMeshElementsInterface< T >protectedvirtual
getStateImpl(const ElementHandle &elementHandle, const ElementStateHandle &state, DataExecution::DataObject &result) const overrideStreamlinedMeshElementsInterface< T >protectedvirtual
hasState(const QString &name) constMeshElementsInterface
int_type typedefMeshElementsInterface
isAttached(const ElementHandle &element, const NodeHandle &node) constMeshElementsInterfacevirtual
isStateTypeSupported(const DataExecution::DataFactory &dataFactory) const overrideStreamlinedMeshElementsInterface< T >virtual
isValid() constMeshElementsInterfaceinlinevirtual
ItemHandleListType typedefMeshElementsInterface
ItemHandleType typedefMeshElementsInterface
load(MeshSerializer &serializer) overrideStreamlinedMeshElementsInterface< T >virtual
MeshElementsInterface(const ElementType::Type &type)MeshElementsInterfaceprotected
MeshElementsInterface(const MeshElementsInterface &)MeshElementsInterfaceprotected
operator=(const StreamlinedMeshElementsInterface &)StreamlinedMeshElementsInterface< T >
CSIRO::Mesh::MeshElementsInterface::operator=(const MeshElementsInterface &)MeshElementsInterfaceprotected
registerExistingState(MeshModelInterface::size_type index, const QString &name, const DataExecution::DataObject &defaultValue)MeshElementsInterfaceprotected
remove(const ElementHandle &elementHandle) overrideStreamlinedMeshElementsInterface< T >virtual
removeAllStates()MeshElementsInterface
removeState(const ElementStateHandle &state)MeshElementsInterface
removeState(const QString &name)MeshElementsInterface
removeStateFromImplementation(const ElementStateHandle &state) overrideStreamlinedMeshElementsInterface< T >protectedvirtual
renameState(const QString &from, const QString &to)MeshElementsInterface
reserve(size_type n) overrideStreamlinedMeshElementsInterface< T >virtual
save(MeshSerializer &serializer, const NodeHandleIndexHash &nodeIds) const overrideStreamlinedMeshElementsInterface< T >virtual
setNode(const ElementHandle &element, const NodeHandle &node, size_type index) overrideStreamlinedMeshElementsInterface< T >virtual
setNodes(const ElementHandle &element, const NodeHandleList &nodes) overrideStreamlinedMeshElementsInterface< T >virtual
setState(const ElementHandle &elementHandle, const ElementStateHandle &state, quint8 value) overrideStreamlinedMeshElementsInterface< T >virtual
setState(const ElementHandle &elementHandle, const ElementStateHandle &state, quint16 value) overrideStreamlinedMeshElementsInterface< T >virtual
setState(const ElementHandle &elementHandle, const ElementStateHandle &state, int_type value) overrideStreamlinedMeshElementsInterface< T >virtual
setState(const ElementHandle &elementHandle, const ElementStateHandle &state, double value) overrideStreamlinedMeshElementsInterface< T >virtual
setState(const ElementHandle &elementHandle, const ElementStateHandle &state, const Vector3d &value) overrideStreamlinedMeshElementsInterface< T >virtual
setState(const ElementHandle &elementHandle, const ElementStateHandle &state, const DataExecution::DataObject &value) overrideStreamlinedMeshElementsInterface< T >virtual
size() const overrideStreamlinedMeshElementsInterface< T >virtual
size_type typedefMeshElementsInterface
stateBeingRenamed(const ElementStateHandle &state, const QString &to)MeshElementsInterfaceinlineprotectedvirtual
StateHandleListType typedefMeshElementsInterface
StateHandleType typedefMeshElementsInterface
StreamlinedMeshElementsInterface(const ElementType::Type &type)StreamlinedMeshElementsInterface< T >
StreamlinedMeshElementsInterface(const StreamlinedMeshElementsInterface &)StreamlinedMeshElementsInterface< T >
~MeshElementsInterface()MeshElementsInterfaceprotectedvirtual