Workspace 6.21.5
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This is the complete list of members for PrimevalTris, including all inherited members.
add(const NodeHandleList &nodes) override | PrimevalTris | virtual |
CSIRO::Mesh::MeshElementsInterface::add(const NodeHandle &node0, const NodeHandle &node1) | MeshElementsInterface | inline |
CSIRO::Mesh::MeshElementsInterface::add(const NodeHandle &node0, const NodeHandle &node1, const NodeHandle &node2) | MeshElementsInterface | inline |
CSIRO::Mesh::MeshElementsInterface::add(const NodeHandle &node0, const NodeHandle &node1, const NodeHandle &node2, const NodeHandle &node3) | MeshElementsInterface | inline |
CSIRO::Mesh::MeshElementsInterface::add(const NodeHandle &node0, const NodeHandle &node1, const NodeHandle &node2, const NodeHandle &node3, const NodeHandle &node4, const NodeHandle &node5, const NodeHandle &node6, const NodeHandle &node7) | MeshElementsInterface | inline |
addState(const QString &name, const T &defaultValue) | MeshElementsInterface | |
addState(const QString &name, const DataExecution::DataObject &defaultValue) | MeshElementsInterface | |
addStateToImplementation(const QString &name, const DataExecution::DataObject &defaultValue) override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | protectedvirtual |
advance(const ElementHandle &elementHandle, size_type n) const override | PrimevalTris | protectedvirtual |
begin() | MeshElementsInterface | inline |
begin() const | MeshElementsInterface | inline |
beginHandle() const override | PrimevalTris | protectedvirtual |
canAddState(const DataExecution::DataObject &defaultValue) | MeshElementsInterface | virtual |
canRemoveState(const ElementStateHandle &state) | MeshElementsInterface | virtual |
clear() override | PrimevalTris | virtual |
ContiguousDataAccessType enum name | MeshElementsInterface | |
CopiedBufferAccess enum value | MeshElementsInterface | |
createIterator(const ElementHandle &handle) const | MeshElementsInterface | protected |
digestContiguousFloatStateData(const ElementStateHandle &state, std::function< bool(size_type numElems, size_type nodesPerElem, size_type stride, const double *data)> digestFunc) const | MeshElementsInterface | virtual |
digestContiguousIntegerStateData(const ElementStateHandle &state, std::function< bool(size_type numElems, size_type nodesPerElem, size_type stride, const int_type *data)> digestFunc) const | MeshElementsInterface | virtual |
digestContiguousNodeIndexData(std::function< bool(size_type numElems, size_type nodesPerElem, size_type stride, const ItemHandle::size_type *data)> digestFunc) const | MeshElementsInterface | virtual |
digestContiguousUInt16StateData(const ElementStateHandle &state, std::function< bool(size_type numElems, size_type nodesPerElem, size_type stride, const quint16 *data)> digestFunc) const | MeshElementsInterface | virtual |
digestContiguousUInt8StateData(const ElementStateHandle &state, std::function< bool(size_type numElems, size_type nodesPerElem, size_type stride, const quint8 *data)> digestFunc) const | MeshElementsInterface | virtual |
DirectBufferAccess enum value | MeshElementsInterface | |
elements_ | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | protected |
empty() const | MeshElementsInterface | inline |
end() | MeshElementsInterface | inline |
end() const | MeshElementsInterface | inline |
endHandle() const override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | protectedvirtual |
ensureAllStatesSupported(const ElementStateHandleList &states) | MeshElementsInterface | |
erase(const iterator &position) override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | virtual |
getAllStateHandles() const | MeshElementsInterface | |
getContiguousDataAccessType() const | MeshElementsInterface | virtual |
getElement(const ElementHandle &elementHandle) const | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | protected |
getElement(const ElementHandle &elementHandle) | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | protected |
getElementType() const | MeshElementsInterface | |
getNode(const ElementHandle &element, size_type index) const override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | virtual |
getNodeIndex(const ElementHandle &element, const NodeHandle &node) const | MeshElementsInterface | virtual |
getNodes(const ElementHandle &element, NodeHandleList &nodes) const override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | virtual |
getNodes(const NodeHandleList &handles, QList< Node * > &nodes) | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | protected |
getNodesPerElement() const override | PrimevalTris | inlinevirtual |
getNullMeshElementsInterface() | MeshElementsInterface | static |
getState(const ElementHandle &elementHandle, const ElementStateHandle &state, int_type &result) const override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | virtual |
getState(const ElementHandle &elementHandle, const ElementStateHandle &state, double &result) const override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | virtual |
getState(const ElementHandle &elementHandle, const ElementStateHandle &state, Vector3d &result) const override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | virtual |
CSIRO::Mesh::MeshElementsInterface::getState(const ElementHandle &elementHandle, const ElementStateHandle &state, DataExecution::DataObject &result) | MeshElementsInterface | inline |
CSIRO::Mesh::MeshElementsInterface::getState(const ElementHandle &elementHandle, const ElementStateHandle &state, DataExecution::DataObject &result) const | MeshElementsInterface | inline |
CSIRO::Mesh::MeshElementsInterface::getState(const ElementHandle &elementHandle, const ElementStateHandle &state, quint8 &result) const | MeshElementsInterface | virtual |
CSIRO::Mesh::MeshElementsInterface::getState(const ElementHandle &elementHandle, const ElementStateHandle &state, quint16 &result) const | MeshElementsInterface | virtual |
getStateHandle(const QString &name) const | MeshElementsInterface | |
getStateImpl(const ElementHandle &elementHandle, const ElementStateHandle &state, DataExecution::DataObject &result) override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | protectedvirtual |
getStateImpl(const ElementHandle &elementHandle, const ElementStateHandle &state, DataExecution::DataObject &result) const override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | protectedvirtual |
hasState(const QString &name) const | MeshElementsInterface | |
indexToElement_ | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | protected |
IndexToElementMap typedef | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | protected |
int_type typedef | MeshElementsInterface | |
isAttached(const ElementHandle &element, const NodeHandle &node) const | MeshElementsInterface | virtual |
isStateTypeSupported(const DataExecution::DataFactory &dataFactory) const override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | virtual |
isValid() const | MeshElementsInterface | inlinevirtual |
ItemHandleListType typedef | MeshElementsInterface | |
ItemHandleType typedef | MeshElementsInterface | |
load(MeshSerializer &serializer) | MeshElementsInterface | virtual |
MeshElementsInterface(const ElementType::Type &type) | MeshElementsInterface | protected |
MeshElementsInterface(const MeshElementsInterface &) | MeshElementsInterface | protected |
nodes_ | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | protected |
operator=(const MeshElementsInterface &) | MeshElementsInterface | protected |
PrimevalMeshElementsInterfaceBase(const ElementType::Type &elementType, Mesh::ShellElementList &elements, PrimevalMeshNodesInterface &nodes) | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | |
PrimevalTris(ShellElementList &elements, PrimevalMeshNodesInterface &nodes) | PrimevalTris | |
registerExistingState(MeshModelInterface::size_type index, const QString &name, const DataExecution::DataObject &defaultValue) | MeshElementsInterface | protected |
remove(const ElementHandle &elementHandle) override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | virtual |
removeAllStates() | MeshElementsInterface | |
removeState(const ElementStateHandle &state) | MeshElementsInterface | |
removeState(const QString &name) | MeshElementsInterface | |
removeStateFromImplementation(const ElementStateHandle &state) override | PrimevalTris | protectedvirtual |
renameState(const QString &from, const QString &to) | MeshElementsInterface | |
reserve(size_type n) | MeshElementsInterface | inlinevirtual |
save(MeshSerializer &serializer, const NodeHandleIndexHash &nodeIds) const | MeshElementsInterface | virtual |
setAliasElements(PrimevalQuads &elements) | PrimevalTris | inline |
setNode(const ElementHandle &element, const NodeHandle &node, size_type index) override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | virtual |
setNodes(const ElementHandle &element, const NodeHandleList &nodes) override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | virtual |
setState(const ElementHandle &elementHandle, const ElementStateHandle &state, const DataExecution::DataObject &value) override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | virtual |
setState(const ElementHandle &elementHandle, const ElementStateHandle &state, int_type value) override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | virtual |
setState(const ElementHandle &elementHandle, const ElementStateHandle &state, double value) override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | virtual |
setState(const ElementHandle &elementHandle, const ElementStateHandle &state, const Vector3d &value) override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | virtual |
CSIRO::Mesh::MeshElementsInterface::setState(const ElementHandle &elementHandle, const ElementStateHandle &state, quint8 value) | MeshElementsInterface | virtual |
CSIRO::Mesh::MeshElementsInterface::setState(const ElementHandle &elementHandle, const ElementStateHandle &state, quint16 value) | MeshElementsInterface | virtual |
size() const override | PrimevalTris | virtual |
size_type typedef | MeshElementsInterface | |
stateBeingRenamed(const ElementStateHandle &state, const QString &to) override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > | protectedvirtual |
StateHandleListType typedef | MeshElementsInterface | |
StateHandleType typedef | MeshElementsInterface | |
~MeshElementsInterface() | MeshElementsInterface | protectedvirtual |
~PrimevalMeshElementsInterfaceBase() override | PrimevalMeshElementsInterfaceBase< Mesh::ShellElementList > |