absorb(NodeList &otherList) | NodeList | |
add(Node &obj) | NumberedObjectList< Node > | inline |
Add(Node &obj) | NumberedObjectList< Node > | inline |
addIndexChangeRecipient(IndexChangeRecipient &observer) | NumberedObjectList< Node > | |
addIntegerState(const QString &name, long defaultVal=0) | StateControl | |
AddIntegerState(const QString &name, long defaultVal=0) | StateControl | inline |
addNode(long IDnum, const Vector3d &v) | NodeList | |
addNode(const Vector3d &v) | NodeList | |
addScalarState(const QString &name, double defaultVal=0) | StateControl | |
AddScalarState(const QString &name, double defaultVal=0) | StateControl | inline |
addVectorState(const QString &name, const Vector3d &defaultVal=Vector3d()) | StateControl | |
AddVectorState(const QString &name, const Vector3d &defaultVal=Vector3d()) | StateControl | inline |
AssignDefaultState(State &object) const | StateControl | inline |
assignDefaultState(State &object) const | StateControl | |
back() | NumberedObjectList< Node > | inline |
back() const | NumberedObjectList< Node > | inline |
BaseItemType typedef | NumberedObjectList< Node > | |
begin() | NumberedObjectList< Node > | inline |
begin() const | NumberedObjectList< Node > | inline |
clearList() | NumberedObjectList< Node > | inline |
ClearList() | NumberedObjectList< Node > | inline |
computeValidObjectsCount() const | NumberedObjectList< Node > | |
const_iterator typedef | NumberedObjectList< Node > | |
const_reference typedef | NumberedObjectList< Node > | |
const_reverse_iterator typedef | NumberedObjectList< Node > | |
container_type typedef | NumberedObjectList< Node > | |
CopyOnReallocateOff() | StateControl | inline |
copyOnReallocateOff() | StateControl | inline |
CopyOnReallocateOn() | StateControl | inline |
copyOnReallocateOn() | StateControl | inline |
CopyWholeState(const State &object0, State &object1) const | StateControl | inline |
copyWholeState(const State &stateFrom, State &stateTo) const | StateControl | |
difference_type typedef | NumberedObjectList< Node > | |
empty() const | NumberedObjectList< Node > | inline |
emptyTrash() | NumberedObjectList< Node > | inline |
emptyTrash(iterator startFrom) | NumberedObjectList< Node > | inline |
EmptyTrash() | NumberedObjectList< Node > | inline |
EmptyTrash(iterator startFrom) | NumberedObjectList< Node > | inline |
end() | NumberedObjectList< Node > | inline |
end() const | NumberedObjectList< Node > | inline |
ensureAllStatesSupported(const StateInfoArray &states) | StateControl | |
EnsureAllStatesSupported(const StateInfoArray &stateNames) | StateControl | inline |
expandBoundingBox(const Node &node) | NodeList | |
findMaxNodeSeparation() const | NodeList | |
front() | NumberedObjectList< Node > | inline |
front() const | NumberedObjectList< Node > | inline |
getAllStateInfo() const | StateControl | inline |
GetAllStateInfo() const | StateControl | inline |
getBoundingBox() const | NodeList | |
getDoublesStateSize() const | StateControl | inlineprotected |
getInitStates() const | StateControl | inline |
GetInitStates() const | StateControl | inline |
getIntegerStateSize() const | StateControl | inlineprotected |
GetLargestID() const | NumberedObjectList< Node > | inline |
getLargestID() const | NumberedObjectList< Node > | inline |
getStateIndex(const QString &stateName) const | StateControl | |
GetStateIndex(const QString &stateName) const | StateControl | inline |
GetStateIndices(NameIndexMap &stateIndices) const | StateControl | inline |
GetStateIndices() const | StateControl | inline |
getStateIndices(NameIndexMap &stateIndices) const | StateControl | |
getStateIndices() const | StateControl | |
getStateInfo(const QString &stateName) const | StateControl | |
GetStateInfo(const QString &stateName) const | StateControl | inline |
HaveState(const QString &name) const | StateControl | inline |
haveState(const QString &name) const | StateControl | |
initStates_ | StateControl | protected |
InterpolateWholeState(const State &object0, const State &object1, State &interpObject, double p) const | StateControl | inline |
interpolateWholeState(const State &state0, const State &state1, State &interpState, double p) const | StateControl | |
interpolateWholeState(const State &state0, const State &state1, const State &state2, const State &state3, State &interpState) const | StateControl | |
iterator typedef | NumberedObjectList< Node > | |
KillBack() | NumberedObjectList< Node > | inline |
killBack() | NumberedObjectList< Node > | inline |
KillList() | NumberedObjectList< Node > | inline |
killList() | NumberedObjectList< Node > | inline |
makeStatesCompatible(const StateControl &states) | StateControl | |
max_size() const | NumberedObjectList< Node > | inline |
NameIndexMap typedef | StateControl | related |
NodeList() | NodeList | |
NodeList(const NodeList &nodes) | NodeList | |
NumberedObjectList() | NumberedObjectList< Node > | inline |
operator=(const NodeList &nodes) | NodeList | |
rbegin() | NumberedObjectList< Node > | inline |
rbegin() const | NumberedObjectList< Node > | inline |
Reallocate() | StateControl | inline |
reallocate() | StateControl | |
reallocationOff() | StateControl | inline |
ReallocationOff() | StateControl | inline |
reallocationOn() | StateControl | inline |
ReallocationOn() | StateControl | inline |
recalculateBoundingBox() | NodeList | |
reference typedef | NumberedObjectList< Node > | |
reindex(long start=0) | NumberedObjectList< Node > | inline |
reindex(iterator beginIter, iterator endIter, long start=0) | NumberedObjectList< Node > | inline |
Reindex(long start=0) | NumberedObjectList< Node > | inline |
Reindex(iterator beginIter, iterator endIter, long start=0) | NumberedObjectList< Node > | inline |
remove(Node &obj) | NumberedObjectList< Node > | inline |
Remove(Node &obj) | NumberedObjectList< Node > | inline |
RemoveAllStates() | StateControl | inline |
removeAllStates() | StateControl | |
removeFromList(iterator objIter) | NumberedObjectList< Node > | inline |
RemoveFromList(iterator objIter) | NumberedObjectList< Node > | inline |
removeIndexChangeRecipient(IndexChangeRecipient &observer) | NumberedObjectList< Node > | |
removeNode(Node &node) | NodeList | |
removeNodeAttachments(Node &node, MeshModel &model) | NodeList | static |
removeNodeFromList(NodeList::iterator nIter) | NodeList | |
removeState(const QString &name) | StateControl | |
RemoveState(const QString &name) | StateControl | inline |
renameState(const QString &from, const QString &to) | StateControl | |
RenameState(const QString &from, const QString &to) | StateControl | inline |
rend() | NumberedObjectList< Node > | inline |
rend() const | NumberedObjectList< Node > | inline |
renumber(long start=1, long incr=1) | NumberedObjectList< Node > | inline |
Renumber(long start=1, long incr=1) | NumberedObjectList< Node > | inline |
resizeDoublesStates(IteratorT iterBegin, IteratorT iterEnd, const IndexMappings &mappings, const StateInfoArray &updatedStates, unsigned updatedDoublesStateSize) | StateControl | inlineprotected |
resizeIntegerStates(IteratorT iterBegin, IteratorT iterEnd, const IndexMappings &mappings, const StateInfoArray &updatedStates, unsigned updatedIntegerStateSize) | StateControl | inlineprotected |
reverse_iterator typedef | NumberedObjectList< Node > | |
setBoundingBox(const Vector3d &v) | NodeList | |
setInitStates(bool b) | StateControl | inline |
SetInitStates(bool b) | StateControl | inline |
setInitStatesOff() | StateControl | inline |
SetInitStatesOff() | StateControl | inline |
setInitStatesOn() | StateControl | inline |
SetInitStatesOn() | StateControl | inline |
SetLargestIDToAtLeast(long ID) | NumberedObjectList< Node > | inline |
setLargestIDToAtLeast(long ID) | NumberedObjectList< Node > | inline |
size() const | NumberedObjectList< Node > | inline |
size_type typedef | NumberedObjectList< Node > | |
StateControl() | StateControl | |
transferNode(iterator nIter, NodeList &fromList) | NodeList | |
UpdateLargestID() | NumberedObjectList< Node > | inline |
updateLargestID() | NumberedObjectList< Node > | inline |
value_type typedef | NumberedObjectList< Node > | |
~NumberedObjectList()=0 | NumberedObjectList< Node > | inlinepure virtual |
~StateControl()=default | StateControl | virtual |