Workspace 6.21.5
MultiNodeNormals Member List

This is the complete list of members for MultiNodeNormals, including all inherited members.

getClosestNormal(const NodeHandle &node, const Vector3d &v) constMultiNodeNormals
getEdgeBreakAngle() constMultiNodeNormals
getElementNormal(const ElementType::Type &type, const ElementHandle &element, Vector3d &result) constMultiNodeNormals
getIncludeZeroLengthNormals() constMultiNodeNormals
getLocalIndexOfClosestNormal(const NodeHandle &node, const Vector3d &v) constMultiNodeNormals
getMultiOnConvexOnly() constMultiNodeNormals
getNodeNormal(const NodeHandle &node, unsigned index) constMultiNodeNormals
getNodeNormals(const NodeHandle &node) constMultiNodeNormals
getNormalStateName() constMultiNodeNormals
getNumNormalsForNode(const NodeHandle &node) constMultiNodeNormals
getTotalNodes() constMultiNodeNormals
getTotalNormals() constMultiNodeNormals
getUseExistingNodeNormalsState() constMultiNodeNormals
MultiNodeNormals()MultiNodeNormals
NormalsVector typedefMultiNodeNormals
setEdgeBreakAngle(double angle)MultiNodeNormals
setIncludeAngleWeightedAverageOfElementNormals(bool b)MultiNodeNormals
setIncludeZeroLengthNormals(bool b)MultiNodeNormals
setMultiOnConvexOnly(bool b)MultiNodeNormals
setNodeNormals(const NodeHandle &node, const NormalsVector &val)MultiNodeNormals
setNormalStateName(const QString &val)MultiNodeNormals
setUseExistingNodeNormalsState(bool b)MultiNodeNormals
update(const MeshModelInterface &model)MultiNodeNormals
~MultiNodeNormals()MultiNodeNormals