Workspace
6.21.5
CSIRO
Mesh
LodMeshModelInterface
LodMeshModelInterface Member List
This is the complete list of members for
LodMeshModelInterface
, including all inherited members.
assignFrom
(const MeshModelInterface &other, bool allowPartialAssign=false)
MeshModelInterface
attachmentInfoExistsFor
(const ElementType::Type &elementType) const override
LodMeshModelInterface
virtual
attachmentInfoExistsFor
() const override
LodMeshModelInterface
virtual
clear
(bool removeAllStates=true)
MeshModelInterface
virtual
clone
() const override
LodMeshModelInterface
virtual
createDefault
()
MeshModelInterface
static
createDownCastTypedObject
() override
TypedMeshModelInterface< LodMeshModelInterface >
inline
virtual
discardAllAttachmentInfo
()
MeshModelInterface
discardAttachmentInfo
(const ElementType::Type &elementType) override
LodMeshModelInterface
virtual
doesLodDataExist
() const
LodMeshModelInterface
inline
emptyTrash
() override
LodMeshModelInterface
virtual
fastAssignFrom
(const MeshModelInterface &other) override
LodMeshModelInterface
protected
virtual
generateAttachmentInfo
(const ElementType::Type &elementType) override
LodMeshModelInterface
virtual
getAttachedElements
(const ElementType::Type &elementType, const NodeHandle &node) const override
LodMeshModelInterface
virtual
getAttachedNodes
(const ElementType::Type &elementType, const NodeHandle &node) const
MeshModelInterface
virtual
getElements
(const ElementType::Type &type) override
LodMeshModelInterface
virtual
getElements
(const ElementType::Type &type) const override
LodMeshModelInterface
virtual
TypedMeshModelInterface< LodMeshModelInterface >::getElements
()
MeshModelInterface
inline
TypedMeshModelInterface< LodMeshModelInterface >::getElements
() const
MeshModelInterface
inline
getElementTypesPresentInModel
() const override
LodMeshModelInterface
virtual
getElementTypesPresentOrWithStates
() const
MeshModelInterface
getElementTypesWithStatesDefined
() const override
LodMeshModelInterface
virtual
getFactory
() const override
TypedMeshModelInterface< LodMeshModelInterface >
inline
virtual
getMetaData
() const
MeshModelInterface
getMetaData
()
MeshModelInterface
getNodes
() override
LodMeshModelInterface
virtual
getNodes
() const override
LodMeshModelInterface
virtual
int_type
typedef
MeshModelInterface
invalid_nodeId
LodMeshModelInterface
static
isElementTypeSupported
(const ElementType::Type &type) const override
LodMeshModelInterface
virtual
isNodeCollapsed
(size_type nodeId) const
LodMeshModelInterface
isOrganised
() const
MeshModelInterface
virtual
isTriCollapsed
(size_type triId) const
LodMeshModelInterface
load
(MeshSerializer &serializer)
MeshModelInterface
virtual
LodMeshModelInterface
()
LodMeshModelInterface
LodMeshModelInterface
(const LodMeshModelInterface &other)
LodMeshModelInterface
makeUnorganised
()
MeshModelInterface
virtual
MetaData
typedef
MeshModelInterface
numCollapsedNodes
() const
LodMeshModelInterface
numCollapsedTris
() const
LodMeshModelInterface
operator=
(const LodMeshModelInterface &other)
LodMeshModelInterface
save
(MeshSerializer &serializer) const
MeshModelInterface
virtual
setFreeEdgeCollapseAngle
(double radians)
LodMeshModelInterface
inline
setLod
(double lod)
LodMeshModelInterface
inline
setLodReduction
(double reduction)
LodMeshModelInterface
inline
setMaxEdgeLength
(double length)
LodMeshModelInterface
inline
setMaxTriNormalChange
(double radians)
LodMeshModelInterface
inline
setMetaData
(const MetaData &val)
MeshModelInterface
setMinTriAreaToLengthRatio
(double ratio)
LodMeshModelInterface
inline
setPreLodMergeDistance
(double dist)
LodMeshModelInterface
inline
setPreserveFreeEdges
(bool preserve)
LodMeshModelInterface
inline
size_type
typedef
MeshModelInterface
smoothMesh
(SmoothMeshMethod smoothMethod, double smoothFactor, int smoothIterations, bool saveNodeStates)
LodMeshModelInterface
TypedMeshModelInterface
()
TypedMeshModelInterface< LodMeshModelInterface >
inline
protected
TypedMeshModelInterface
(const TypedMeshModelInterface &other)
TypedMeshModelInterface< LodMeshModelInterface >
inline
protected
updateModel
(bool saveNodeStates, int stopAtCollapse, bool traceProgress=false, DataExecution::Operation *op=nullptr)
LodMeshModelInterface
~Clonable
()=default
Clonable
virtual
~LodMeshModelInterface
() override
LodMeshModelInterface
~MeshModelInterface
() override
MeshModelInterface