CSol
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Mesh information class for Grid view and edit widgets.
#include <widgets/csol_2d_glwidget.h>
Public Member Functions | |
MeshInfo () | |
MeshInfo (const MeshInfo &r_) | |
Legend & | getLegend () |
GLuint | getList () |
MeshInfo & | operator= (const MeshInfo &r_) |
bool | update (Proj::ProjInfo &) |
bool | updateBounds () |
MeshInfo class. More... | |
void | updateLegend (cl::Kernel &) |
Public Attributes | |
double | alpha |
Mesh::Vector3d | colour |
REAL | colourMax |
REAL | colourMin |
int | colourSchemeInvert |
int | colourSchemeType |
QString | colourStateName |
double | elementMaxValue |
double | elementMinValue |
GridScalar | grid |
bool | initialised |
bool | isStatic |
Mesh::MeshModelInterface * | mesh |
Proj::ProjInfo | meshProjInfo |
Grid2dTransform | meshTransform |
QString | name |
double | nodeMaxValue |
double | nodeMinValue |
QString | projection |
Proj::ProjInfo | projInfo |
bool | visible |
double | width |
double | xLen |
double | xMax |
double | xMin |
double | yLen |
double | yMax |
double | yMin |
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bool update | ( | Proj::ProjInfo & | projMap | ) |
bool updateBounds | ( | ) |
void updateLegend | ( | cl::Kernel & | ) |
double alpha |
Mesh::Vector3d colour |
REAL colourMax |
REAL colourMin |
int colourSchemeInvert |
int colourSchemeType |
QString colourStateName |
double elementMaxValue |
double elementMinValue |
GridScalar grid |
bool initialised |
bool isStatic |
Mesh::MeshModelInterface* mesh |
Proj::ProjInfo meshProjInfo |
Grid2dTransform meshTransform |
QString name |
double nodeMaxValue |
double nodeMinValue |
QString projection |
Proj::ProjInfo projInfo |
bool visible |
double width |
double xLen |
double xMax |
double xMin |
double yLen |
double yMax |
double yMin |