CSol
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Converts a set of one, two or three scalar components arranged in a 3D Grid to a vector field MeshModel. More...
#include <csol_3d_field_to_mesh.h>
Inherits Operation.
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CSol_3d_Field_to_Mesh () | |
virtual | ~CSol_3d_Field_to_Mesh () |
Protected Member Functions | |
virtual bool | execute () |
If more than one component is given, all must have equal dimension, spacing and origin points. Optionally, the position in the z-dimension can be specified using 'z transform'.
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