Workspace 6.21.5
VectorNodeTextureMapperBuilder

Creates a VectorNodeTextureMapper object; an object used to map each node of a MeshModelInterface to a vector value, using three other node states as texture coordinates. The StateMapper allows the user to specify a three scalar state names which will be used as texture coordinates to extract a vector from an input Array3dVector for each node.

  • Default label: "Vector node texture mapper"
  • Member of plug-in: Mesh
  • Catalogue path: Mesh
Inputs:
State name SQString

State name TQString

State name RQString

Vector dataCSIRO::Mesh::Array3dVector

Outputs:
Vector Node texture mapperCSIRO::Mesh::VectorNodeTextureMapper

A NodeMapper that can be used to map each node of a MeshModel to a Vector3d.