Workspace 6.21.5
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Creates a NodeStateMapper object; an object used to map each node of a MeshModelInterface to a single floating-point state value. The StateMapper allows the user to specify a single state, from which a value will be extracted for each node. Integer states are automatically converted to doubles and Vector states can be controlled through the use of the "Vector mapping" input.
Inputs: | |||
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State name | QString | ||
Vector mapping | CSIRO::Mesh::VectorMapping | For Vector states, this input controls how the vector state is converted to a floating-point value for each node. | |
Outputs: | |||
Node mapper | CSIRO::Mesh::NodeStateMapper | A NodeMapper that can be used to map each node of a MeshModel to a double. |