Workspace 6.21.5
AddVectorStateToMesh

Adds a new vector node state to the input MeshModelInterface. The state values for each node are supplied in an input DataSeries, where each element in the DataSeries corresponds to a value for a single node. If NodeHandles are provided, the elements in the input DataSeries' elements map to the nodes in the order they are provided. If no NodeHandles are provided, the input DataSeries' elements map to the nodes in the order that they're indexed in the MeshModelInterface.

  • Default label: "Add Vector3d state to mesh"
  • Member of plug-in: Mesh
  • Catalogue path: Mesh/Model editing
Inputs:
MeshModified-in-placeCSIRO::Mesh::MeshModelInterface

State nameQString

X valuesCSIRO::DataAnalysis::DataSeries

Y valuesCSIRO::DataAnalysis::DataSeries

Z valuesCSIRO::DataAnalysis::DataSeries

NodeHandlesCSIRO::Mesh::NodeHandleList

(Optional) Specify exactly which nodes are to be assigned the state data, and in what order by providing a list of pointers to the Node objects themselves.

Outputs:
MeshCSIRO::Mesh::MeshModelInterface